- Counter-Strike 2
- server
- CSkeletonAnimationController
- CBaseAnimGraphController
- Used by fields
- CBodyComponentBaseAnimGraphm_animationController
Fields
NameTypeOffset
AnimationAlgorithm_t = "eInvalid"
on change AG2_OnAnimGraphDefinitionOrModeChanged
user group LocalPlayerAndPredictorsExclusive
sent as ehandleon change OnSecondarySkeletonsChanged
HSequence = -1
AnimLoopMode_t = "ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS"
priority 32on change OnNetworkedAnimationChanged
on change AG2_PoseRecipeChanged
CNetworkUtlVectorBase< uint8>
on change AG2_PoseRecipeChanged
int32
int32
sent as uint64on change AG2_OnAnimGraphSerializationContextInvalidated
sent as uint64on change AG2_OnAnimGraphSerializationContextInvalidated
sent as uint64on change AG2_OnAnimGraphSerializationContextInvalidated