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  • C_CSGO_TeamSelectCounterTerroristPosition
  • C_CSGO_TeamSelectTerroristPosition
  • C_CSGO_TerroristTeamIntroCamera
  • C_CSGO_TerroristWingmanIntroCamera
  • C_CSGameRules
  • C_CSGameRulesProxy
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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_CSWeaponBase
  4. C_BaseCSGrenade

C_BaseCSGrenade

MNetworkVarNames
"bool m_bRedraw""bool m_bIsHeldByPlayer""bool m_bPinPulled""bool m_bJumpThrow""bool m_bThrowAnimating"
Inherits from (232 fields)
C_CSWeaponBaseC_BasePlayerWeaponC_EconEntityIHasAttributesC_BaseFlexCBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_bClientPredictDelete: bool8000 (0x1F40)
  • m_bRedraw: bool8001 (0x1F41)
    MNetworkEnable
  • m_bIsHeldByPlayer: bool8002 (0x1F42)
    MNetworkChangeCallback: "OnGrenadeStateChanged"
    MNetworkEnable
  • m_bPinPulled: bool8003 (0x1F43)
    MNetworkChangeCallback: "OnGrenadeStateChanged"
    MNetworkEnable
  • m_bJumpThrow: bool8004 (0x1F44)
    MNetworkEnable
  • m_bThrowAnimating: bool8005 (0x1F45)
    MNetworkEnable
  • m_fThrowTime: GameTime_t8008 (0x1F48)
    MNetworkEnable
  • m_flThrowStrength: float328016 (0x1F50)
    MNetworkChangeCallback: "OnThrowStrengthChanged"
    MNetworkEnable
  • m_fDropTime: GameTime_t8136 (0x1FC8)
    MNetworkEnable
  • m_fPinPullTime: GameTime_t8140 (0x1FCC)
    MNetworkEnable
  • m_bJustPulledPin: bool8144 (0x1FD0)
    MNetworkEnable
  • m_nNextHoldTick: GameTick_t8148 (0x1FD4)
    MNetworkEnable
  • m_flNextHoldFrac: float328152 (0x1FD8)
    MNetworkEnable
  • m_hSwitchToWeaponAfterThrow: CHandle< C_CSWeaponBase >8156 (0x1FDC)
    MNetworkEnable
Referenced by (5)
C_DecoyGrenadeC_FlashbangC_HEGrenadeC_MolotovGrenadeC_SmokeGrenade
Also in
server.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.