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client (594)
ActiveModelConfig_t
BaseActivity_t
BeamClipStyle_t
BeamType_t
BrushSolidities_e
CAnimGraphNetworkedVariables
CAnimationLayer
CBaseAchievement
CBaseAnimatingEasingFloat_t
CBaseAnimatingEasings_t
CBaseProp
CBodyComponent
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CClientAlphaProperty
CClient_Precipitation
CCollisionProperty
CCopyRecipientFilter
CDamageComponent
CDecalInfo
CEffectData
CEnvHeadcrabCanisterShared
CFailableAchievement
CFireOverlay
CFlashlightEffect
CFuncDryEraseBoard
CGameSceneNode
CGameSceneNodeHandle
CGlowOverlay
CGlowProperty
CGlowSprite
CHLPropVRHand
CHLVRCombineConsole
CHLVRCombineConsoleRack
CHLVRCombineConsoleTank
CHLVRCombineTankLocker
CHLVRConsoleLerpTrigger
CHLVRCraftingStation
CHLVRCraftingStationConsole
CHLVRFlashlightAttachment
CHLVRFlashlightHologramAttachment
CHLVRGravityGloveAmmoPanel
CHLVRHealthInternalNeedles
CHLVRHealthStation
CHLVRHealthStationCharger
CHLVRHealthStationReservoir
CHLVRHealthStationVial
CHLVRHoloHackingIntroModel
CHLVRHoloHackingPlug
CHLVRHoloHackingPuzzleBase
CHLVRHoloHackingPuzzleCoreSearch
CHLVRHoloHackingPuzzleCoreSearchCore
CHLVRHoloHackingPuzzleCoreSearchEnemy
CHLVRHoloHackingPuzzlePointDrag
CHLVRHoloHackingPuzzlePointMatch
CHLVRHoloHackingPuzzlePointMatchCore
CHLVRHoloHackingPuzzlePointSearch
CHLVRHoloHackingPuzzlePointSearchGlobe
CHLVRHoloHackingPuzzleRodPull
CHLVRHoloHackingPuzzleSphereTrace
CHLVRPhotoModePicture
CHLVRPiano
CHLVRPropAmmobag
CHLVRPropCalibrationTarget
CHLVRPropDiscovery
CHLVRPropGlove
CHLVRPropWatch
CHLVRTonerJunction
CHLVRTonerPath
CHLVRTonerPathNode
CHLVRTonerPort
CHLVRTripmineWall
CHLVRVaultTractorBeamConsoleLever
CHLVRWeaponModuleGuidedMissle
CHLVRWeaponModuleGuidedMissleAlias_item_hlvr_weaponmodule_guidedmissle
CHLVRWeaponModuleGuidedMissleCluster
CHLVRWeaponModuleGuidedMissleClusterAlias_item_hlvr_weaponmodule_guidedmissle_cluster
CHLVRWeaponModuleItemProxy
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Half-Life: Alyx
client
ActiveModelConfig_t
ActiveModelConfig_t
MNetworkVarNames
"ModelConfigHandle_t m_Handle"
"string_t m_Name"
"CHandle< CBaseModelEntity > m_AssociatedEntities"
"string_t m_AssociatedEntityNames"
m_Handle
:
ModelConfigHandle_t
MNetworkEnable
m_Name
:
CUtlSymbolLarge
MNetworkEnable
m_AssociatedEntities
:
CUtlVector
<
CHandle
<
C_BaseModelEntity
>
>
MNetworkEnable
m_AssociatedEntityNames
:
CUtlVector
<
CUtlSymbolLarge
>
MNetworkEnable
Referenced by (1)
C_BaseModelEntity
m_ActiveModelConfigs
Also in
server.dll
Counter-Strike 2
Dota 2
Deadlock