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CAnimationLayer
CBaseAchievement
CBaseAnimatingEasingFloat_t
CBaseAnimatingEasings_t
CBaseProp
CBodyComponent
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CClientAlphaProperty
CClient_Precipitation
CCollisionProperty
CCopyRecipientFilter
CDamageComponent
CDecalInfo
CEffectData
CEnvHeadcrabCanisterShared
CFailableAchievement
CFireOverlay
CFlashlightEffect
CFuncDryEraseBoard
CGameSceneNode
CGameSceneNodeHandle
CGlowOverlay
CGlowProperty
CGlowSprite
CHLPropVRHand
CHLVRCombineConsole
CHLVRCombineConsoleRack
CHLVRCombineConsoleTank
CHLVRCombineTankLocker
CHLVRConsoleLerpTrigger
CHLVRCraftingStation
CHLVRCraftingStationConsole
CHLVRFlashlightAttachment
CHLVRFlashlightHologramAttachment
CHLVRGravityGloveAmmoPanel
CHLVRHealthInternalNeedles
CHLVRHealthStation
CHLVRHealthStationCharger
CHLVRHealthStationReservoir
CHLVRHealthStationVial
CHLVRHoloHackingIntroModel
CHLVRHoloHackingPlug
CHLVRHoloHackingPuzzleBase
CHLVRHoloHackingPuzzleCoreSearch
CHLVRHoloHackingPuzzleCoreSearchCore
CHLVRHoloHackingPuzzleCoreSearchEnemy
CHLVRHoloHackingPuzzlePointDrag
CHLVRHoloHackingPuzzlePointMatch
CHLVRHoloHackingPuzzlePointMatchCore
CHLVRHoloHackingPuzzlePointSearch
CHLVRHoloHackingPuzzlePointSearchGlobe
CHLVRHoloHackingPuzzleRodPull
CHLVRHoloHackingPuzzleSphereTrace
CHLVRPhotoModePicture
CHLVRPiano
CHLVRPropAmmobag
CHLVRPropCalibrationTarget
CHLVRPropDiscovery
CHLVRPropGlove
CHLVRPropWatch
CHLVRTonerJunction
CHLVRTonerPath
CHLVRTonerPathNode
CHLVRTonerPort
CHLVRTripmineWall
CHLVRVaultTractorBeamConsoleLever
CHLVRWeaponModuleGuidedMissle
CHLVRWeaponModuleGuidedMissleAlias_item_hlvr_weaponmodule_guidedmissle
CHLVRWeaponModuleGuidedMissleCluster
CHLVRWeaponModuleGuidedMissleClusterAlias_item_hlvr_weaponmodule_guidedmissle_cluster
CHLVRWeaponModuleItemProxy
CHLVRWeaponModulePhysCannon
CHLVRWeaponModulePhysCannonAlias_item_hlvr_weaponmodule_physcannon
CHLVRWeaponModuleRapidFire
CHLVRWeaponModuleRapidFireAlias_item_hlvr_weaponmodule_rapidfire
CHLVRWeaponModuleRicochet
CHLVRWeaponModuleRicochetAlias_item_hlvr_weaponmodule_ricochet
CHLVRWeaponModuleSnark
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Half-Life: Alyx
client
CFlashlightEffect
CFlashlightEffect
m_bIsOn
:
bool
m_bMuzzleFlashEnabled
:
bool
m_flMuzzleFlashBrightness
:
float32
m_quatMuzzleFlashOrientation
:
Quaternion
m_vecMuzzleFlashOrigin
:
Vector
m_flDT
:
float32
m_flFov
:
float32
m_flFarZ
:
float32
m_flLinearAtten
:
float32
m_bCastsShadows
:
bool
m_flCurrentPullBackDist
:
float32
m_FlashlightTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
m_MuzzleFlashTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
m_hCurrentFlashlightTexture
:
CWeakHandle
<
InfoForResourceTypeCTextureBase
>
m_textureName
:
char
[64]
Referenced by (1)
CHeadlightEffect
Also in
Counter-Strike 2
Dota 2
Deadlock