Source 2 Viewer
BaseActivity_t
BeamClipStyle_t
BeamType_t
BrushSolidities_e
CAnimGraphNetworkedVariables
CAnimationLayer
CBaseAchievement
CBaseAnimatingEasingFloat_t
CBaseAnimatingEasings_t
CBaseProp
CBodyComponent
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CClientAlphaProperty
CClient_Precipitation
CCollisionProperty
CCopyRecipientFilter
CDamageComponent
CDecalInfo
CEffectData
CEnvHeadcrabCanisterShared
CFailableAchievement
CFireOverlay
CFlashlightEffect
CFuncDryEraseBoard
CGameSceneNode
CGameSceneNodeHandle
CGlowOverlay
CGlowProperty
CGlowSprite
CHLPropVRHand
CHLVRCombineConsole
CHLVRCombineConsoleRack
CHLVRCombineConsoleTank
CHLVRCombineTankLocker
CHLVRConsoleLerpTrigger
CHLVRCraftingStation
CHLVRCraftingStationConsole
CHLVRFlashlightAttachment
CHLVRFlashlightHologramAttachment
CHLVRGravityGloveAmmoPanel
CHLVRHealthInternalNeedles
CHLVRHealthStation
CHLVRHealthStationCharger
CHLVRHealthStationReservoir
CHLVRHealthStationVial
CHLVRHoloHackingIntroModel
CHLVRHoloHackingPlug
CHLVRHoloHackingPuzzleBase
CHLVRHoloHackingPuzzleCoreSearch
CHLVRHoloHackingPuzzleCoreSearchCore
CHLVRHoloHackingPuzzleCoreSearchEnemy
CHLVRHoloHackingPuzzlePointDrag
CHLVRHoloHackingPuzzlePointMatch
CHLVRHoloHackingPuzzlePointMatchCore
CHLVRHoloHackingPuzzlePointSearch
CHLVRHoloHackingPuzzlePointSearchGlobe
CHLVRHoloHackingPuzzleRodPull
CHLVRHoloHackingPuzzleSphereTrace
CHLVRPhotoModePicture
CHLVRPiano
CHLVRPropAmmobag
CHLVRPropCalibrationTarget
CHLVRPropDiscovery
CHLVRPropGlove
CHLVRPropWatch
CHLVRTonerJunction
CHLVRTonerPath
CHLVRTonerPathNode
CHLVRTonerPort
CHLVRTripmineWall
CHLVRVaultTractorBeamConsoleLever
CHLVRWeaponModuleGuidedMissle
CHLVRWeaponModuleGuidedMissleAlias_item_hlvr_weaponmodule_guidedmissle
CHLVRWeaponModuleGuidedMissleCluster
CHLVRWeaponModuleGuidedMissleClusterAlias_item_hlvr_weaponmodule_guidedmissle_cluster
CHLVRWeaponModuleItemProxy
CHLVRWeaponModulePhysCannon
CHLVRWeaponModulePhysCannonAlias_item_hlvr_weaponmodule_physcannon
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Half-Life: Alyx
client
CDecalInfo
CDecalInfo
m_flAnimationScale
:
float32
m_flAnimationLifeSpan
:
float32
m_flPlaceTime
:
float32
m_flFadeStartTime
:
float32
m_flFadeDuration
:
float32
m_nVBSlot
:
int32
m_nBoneIndex
:
int32
m_pNext
:
CDecalInfo
*
m_pPrev
:
CDecalInfo
*
m_nDecalMaterialIndex
:
int32