Source 2 Viewer
AI_NavGoalFlags_t
AI_NavGoal_t
AI_NavSetGoalFlags_t
AI_NavUpdateGoalFlags_t
AI_ScheduleFacingTargetPriority_t
AI_SensingFlags_t
AI_StanceRequestSource_t
AI_StrafingRequestSource_t
AI_Strafing_t
AI_TaskFailureCode_t
AI_VolumetricEventCategory_t
AI_VolumetricEventChannel_t
AI_VolumetricEventFlags_t
AI_VolumetricEventHandle_t
AI_VolumetricEventTypeMask_t
AI_VolumetricEventType_t
AI_Waypoint_t
AbilityResource_t
AbilityUpgradeState_t
ActiveModelConfig_t
AirheartLockOnTarget_t
AutoRoomDoorwayPairs_t
CAITestPath
CAI_AnimGraphServices
CAI_AnimGraphServices_GraphController
CAI_BaseNPC
CAI_BaseNPCAPI
CAI_BaseNPCVData
CAI_Behavior
CAI_BehaviorHost
CAI_ChangeHintGroup
CAI_CitadelLocalNavigator
CAI_CitadelMotor
CAI_CitadelNPC
CAI_CitadelNPCVData
CAI_CitadelNPC_GraphController
CAI_CitadelNavigator
CAI_CitadelPathfinder
CAI_CitadelPlayerBotMotor
CAI_CitadelPlayerBotNavigator
CAI_EnemyServices
CAI_Expresser
CAI_ExpresserWithFollowup
CAI_FacingServices
CAI_FreePass
CAI_GoalEntity
CAI_GoalEntity::SearchType_t
CAI_GroundLocomotion_AG1_GraphController
CAI_GroundLocomotion_GraphController
CAI_Hint
CAI_InterestTarget
CAI_InterestTarget::Type_t
CAI_LocalNavigator
CAI_LocalNavigatorBase
CAI_LookTarget
CAI_Motor
CAI_MotorGroundAnimGraph
CAI_MotorGroundAnimGraph_State
CAI_MotorGroundAnimGraph_State_Custom
CAI_MotorGroundAnimGraph_State_CustomMantle
CAI_MotorGroundAnimGraph_State_Hop
CAI_MotorGroundAnimGraph_State_Idle
CAI_MotorGroundAnimGraph_State_IdleTurn
CAI_MotorGroundAnimGraph_State_InstantStop
CAI_MotorGroundAnimGraph_State_Loop
CAI_MotorGroundAnimGraph_State_Other
CAI_MotorGroundAnimGraph_State_PlantedTurn
CAI_MotorGroundAnimGraph_State_Start
CAI_MotorGroundAnimGraph_State_Stop
CAI_Motor_GraphController
CAI_MoveMonitor
CAI_MoveProbe
CAI_NPC_NecroSkeleVData
CAI_NPC_TrooperVData
CAI_Navigator
CAI_NetworkManager
CAI_Path
CAI_Pathfinder
CAI_ProxTester
CAI_Relationship
Type
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Deadlock
server
ActiveModelConfig_t
ActiveModelConfig_t
MNetworkVarNames
"ModelConfigHandle_t m_Handle"
"string_t m_Name"
"CHandle< CBaseModelEntity > m_AssociatedEntities"
"string_t m_AssociatedEntityNames"
m_Handle
:
ModelConfigHandle_t
48 (0x30)
MNetworkEnable
m_Name
:
CUtlSymbolLarge
56 (0x38)
MNetworkEnable
m_AssociatedEntities
:
CNetworkUtlVectorBase
<
CHandle
<
CBaseModelEntity
>
>
64 (0x40)
MNetworkEnable
m_AssociatedEntityNames
:
CNetworkUtlVectorBase
<
CUtlSymbolLarge
>
88 (0x58)
MNetworkEnable
Also in
client.dll
Counter-Strike 2
Dota 2