Source 2 Viewer
  • AI_MotorGroundAnimGraph_PathAlignmentMode_t
  • AI_MotorGroundAnimGraph_StateType_t
  • AI_MovementGaitRequestSource_t
  • AI_MovementGaitSetRequestSource_t
  • AI_NavGoalFlags_t
  • AI_NavGoal_t
  • AI_NavSetGoalFlags_t
  • AI_NavUpdateGoalFlags_t
  • AI_ScheduleFacingTargetPriority_t
  • AI_SensingFlags_t
  • AI_StanceRequestSource_t
  • AI_StrafingRequestSource_t
  • AI_Strafing_t
  • AI_TaskFailureCode_t
  • AI_VolumetricEventCategory_t
  • AI_VolumetricEventChannel_t
  • AI_VolumetricEventFlags_t
  • AI_VolumetricEventHandle_t
  • AI_VolumetricEventTypeMask_t
  • AI_VolumetricEventType_t
  • AI_Waypoint_t
  • AbilityResource_t
  • AbilityUpgradeState_t
  • ActiveModelConfig_t
  • AirheartLockOnTarget_t
  • AutoRoomDoorwayPairs_t
  • CAITestPath
  • CAI_AnimGraphServices
  • CAI_AnimGraphServices_GraphController
  • CAI_BaseNPC
  • CAI_BaseNPCAPI
  • CAI_BaseNPCVData
  • CAI_Behavior
  • CAI_BehaviorHost
  • CAI_ChangeHintGroup
  • CAI_CitadelLocalNavigator
  • CAI_CitadelMotor
  • CAI_CitadelNPC
  • CAI_CitadelNPCVData
  • CAI_CitadelNPC_GraphController
  • CAI_CitadelNavigator
  • CAI_CitadelPathfinder
  • CAI_CitadelPlayerBotMotor
  • CAI_CitadelPlayerBotNavigator
  • CAI_EnemyServices
  • CAI_Expresser
  • CAI_ExpresserWithFollowup
  • CAI_FacingServices
  • CAI_FreePass
  • CAI_GoalEntity
  • CAI_GoalEntity::SearchType_t
  • CAI_GroundLocomotion_AG1_GraphController
  • CAI_GroundLocomotion_GraphController
  • CAI_Hint
  • CAI_InterestTarget
  • CAI_InterestTarget::Type_t
  • CAI_LocalNavigator
  • CAI_LocalNavigatorBase
  • CAI_LookTarget
  • CAI_Motor
  • CAI_MotorGroundAnimGraph
  • CAI_MotorGroundAnimGraph_State
  • CAI_MotorGroundAnimGraph_State_Custom
  • CAI_MotorGroundAnimGraph_State_CustomMantle
  • CAI_MotorGroundAnimGraph_State_Hop
  • CAI_MotorGroundAnimGraph_State_Idle
  • CAI_MotorGroundAnimGraph_State_IdleTurn
  • CAI_MotorGroundAnimGraph_State_InstantStop
  • CAI_MotorGroundAnimGraph_State_Loop
  • CAI_MotorGroundAnimGraph_State_Other
  • CAI_MotorGroundAnimGraph_State_PlantedTurn
  • CAI_MotorGroundAnimGraph_State_Start
  • CAI_MotorGroundAnimGraph_State_Stop
  • CAI_Motor_GraphController
  • CAI_MoveMonitor
  • CAI_MoveProbe
  • CAI_NPC_NecroSkeleVData
  • CAI_NPC_TrooperVData
  • CAI_Navigator
  • CAI_NetworkManager
Type / to search
  1. Deadlock
  2. server
  3. AI_VolumetricEventType_t

AI_VolumetricEventType_t

uint8_t
  • eCombat = 00x00
  • ePlayer = 10x01
  • eDanger = 20x02
  • eBulletImpact = 30x03
  • ePhysicsDanger = 40x04
  • eMoveAway = 50x05
  • ePlayerVehicle = 60x06
  • eGlassBreak = 70x07
  • ePhysicsObject = 80x08
  • eWarnFriends = 90x09
  • eGunfire = 100x0A
  • eExplosion = 110x0B
  • eCount = 120x0C
    MPropertySuppressEnumerator
  • eFirst = 00x00
    MPropertySuppressEnumerator
  • eInvalid = 2550xFF
    MPropertySuppressEnumerator
Referenced by (2)
CAI_VolumetricEventm_nPrimaryTypeCAI_VolumetricEventEntitym_iEventType
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.