Source 2 Viewer
  • AI_MotorGroundAnimGraph_StateType_t
  • AI_MovementGaitRequestSource_t
  • AI_MovementGaitSetRequestSource_t
  • AI_NavGoalFlags_t
  • AI_NavGoal_t
  • AI_NavSetGoalFlags_t
  • AI_NavUpdateGoalFlags_t
  • AI_ScheduleFacingTargetPriority_t
  • AI_SensingFlags_t
  • AI_StanceRequestSource_t
  • AI_StrafingRequestSource_t
  • AI_Strafing_t
  • AI_TaskFailureCode_t
  • AI_VolumetricEventCategory_t
  • AI_VolumetricEventChannel_t
  • AI_VolumetricEventFlags_t
  • AI_VolumetricEventHandle_t
  • AI_VolumetricEventTypeMask_t
  • AI_VolumetricEventType_t
  • AI_Waypoint_t
  • AbilityResource_t
  • AbilityUpgradeState_t
  • ActiveModelConfig_t
  • AirheartLockOnTarget_t
  • AutoRoomDoorwayPairs_t
  • CAITestPath
  • CAI_AnimGraphServices
  • CAI_AnimGraphServices_GraphController
  • CAI_BaseNPC
  • CAI_BaseNPCAPI
  • CAI_BaseNPCVData
  • CAI_Behavior
  • CAI_BehaviorHost
  • CAI_ChangeHintGroup
  • CAI_CitadelLocalNavigator
  • CAI_CitadelMotor
  • CAI_CitadelNPC
  • CAI_CitadelNPCVData
  • CAI_CitadelNPC_GraphController
  • CAI_CitadelNavigator
  • CAI_CitadelPathfinder
  • CAI_CitadelPlayerBotMotor
  • CAI_CitadelPlayerBotNavigator
  • CAI_EnemyServices
  • CAI_Expresser
  • CAI_ExpresserWithFollowup
  • CAI_FacingServices
  • CAI_FreePass
  • CAI_GoalEntity
  • CAI_GoalEntity::SearchType_t
  • CAI_GroundLocomotion_AG1_GraphController
  • CAI_GroundLocomotion_GraphController
  • CAI_Hint
  • CAI_InterestTarget
  • CAI_InterestTarget::Type_t
  • CAI_LocalNavigator
  • CAI_LocalNavigatorBase
  • CAI_LookTarget
  • CAI_Motor
  • CAI_MotorGroundAnimGraph
  • CAI_MotorGroundAnimGraph_State
  • CAI_MotorGroundAnimGraph_State_Custom
  • CAI_MotorGroundAnimGraph_State_CustomMantle
  • CAI_MotorGroundAnimGraph_State_Hop
  • CAI_MotorGroundAnimGraph_State_Idle
  • CAI_MotorGroundAnimGraph_State_IdleTurn
  • CAI_MotorGroundAnimGraph_State_InstantStop
  • CAI_MotorGroundAnimGraph_State_Loop
  • CAI_MotorGroundAnimGraph_State_Other
  • CAI_MotorGroundAnimGraph_State_PlantedTurn
  • CAI_MotorGroundAnimGraph_State_Start
  • CAI_MotorGroundAnimGraph_State_Stop
  • CAI_Motor_GraphController
  • CAI_MoveMonitor
  • CAI_MoveProbe
  • CAI_NPC_NecroSkeleVData
  • CAI_NPC_TrooperVData
  • CAI_Navigator
  • CAI_NetworkManager
  • CAI_Path
Type / to search
  1. Deadlock
  2. server
  3. AI_Waypoint_t

AI_Waypoint_t

MGetKV3ClassDefaults: null
  • m_vPos: VectorWS0 (0x00)
  • m_fWaypointFlags: WaypointFlags_t12 (0x0C)
  • m_nWpType: Navigation_t16 (0x10)
  • m_flYaw: float3240 (0x28)
  • m_flBoundaryDist: float3244 (0x2C)
  • m_flPathDistGoal: float3248 (0x30)
  • m_hPathCorner: CHandle< CBaseEntity >52 (0x34)
  • m_hData: CHandle< CBaseEntity >56 (0x38)
  • m_nGroundNavAreaId: uint3260 (0x3C)
  • m_nNavLinkAreaId: uint3264 (0x40)
  • m_nNavBlockId: uint3268 (0x44)
  • m_gravityOverride: NavGravity_t72 (0x48)
  • m_bGravityOverrideSet: bool88 (0x58)
  • m_nConstrainedToMovableMeshId: uint3292 (0x5C)
Referenced by (1)
CAI_WaypointListm_pFirstWaypoint
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.