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  • CAI_AnimGraphServices_GraphController
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  • CAI_BaseNPCAPI
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  • CAI_Behavior
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  • CAI_EnemyServices
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  • CAI_FacingServices
  • CAI_FreePass
  • CAI_GoalEntity
  • CAI_GoalEntity::SearchType_t
  • CAI_GroundLocomotion_AG1_GraphController
  • CAI_GroundLocomotion_GraphController
  • CAI_Hint
  • CAI_InterestTarget
  • CAI_InterestTarget::Type_t
  • CAI_LocalNavigator
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  • CAI_LookTarget
  • CAI_Motor
  • CAI_MotorGroundAnimGraph
  • CAI_MotorGroundAnimGraph_State
  • CAI_MotorGroundAnimGraph_State_Custom
  • CAI_MotorGroundAnimGraph_State_CustomMantle
  • CAI_MotorGroundAnimGraph_State_Hop
  • CAI_MotorGroundAnimGraph_State_Idle
  • CAI_MotorGroundAnimGraph_State_IdleTurn
  • CAI_MotorGroundAnimGraph_State_InstantStop
  • CAI_MotorGroundAnimGraph_State_Loop
  • CAI_MotorGroundAnimGraph_State_Other
  • CAI_MotorGroundAnimGraph_State_PlantedTurn
  • CAI_MotorGroundAnimGraph_State_Start
  • CAI_MotorGroundAnimGraph_State_Stop
  • CAI_Motor_GraphController
  • CAI_MoveMonitor
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  • CAI_NPC_NecroSkeleVData
  • CAI_NPC_TrooperVData
  • CAI_Navigator
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  • CAI_ScriptConditions
  • CAI_ScriptConditionsElement
  • CAI_Senses
  • CAI_SpeechFilter
  • CAI_VolumetricEvent
  • CAI_VolumetricEventEntity
  • CAI_VolumetricEventEntityAlias_ai_sound
  • CAI_VolumetricEventSensor
  • CAI_VolumetricEventSensor::OnStartedArgs_t
  • CAI_VolumetricEventSensorAPI
  • CAI_WaypointList
  • CAbilityAstroRifleVData
  • CAbilityBloodShardsVData
  • CAbilityBouncePadVData
  • CAbilityBullChargeVData
  • CAbilityCadenceAnthemVData
  • CAbilityCadenceCrescendoVData
  • CAbilityCadenceGrandFinaleVData
  • CAbilityCadenceLullabyVData
  • CAbilityCadencePrimaryWeaponVData
  • CAbilityCadenceSilenceContraptionsVData
  • CAbilityCardTossVData
  • CAbilityChargedShotVData
Type / to search
  1. Deadlock
  2. server
  3. CAI_Component
  4. CAI_FacingServices

CAI_FacingServices

Inherits from (1 field)
CAI_Component
  • m_pEntityFacingRequests: CAI_InterestTarget[10]80 (0x50)
  • m_eScheduleFacingRequestPriority: AI_ScheduleFacingTargetPriority_t600 (0x0258)
  • m_strafingRequests: AI_Strafing_t[7]601 (0x0259)
  • m_pEnableForceFacing: bool[2]608 (0x0260)
  • m_nEntityFacingLockCount: uint8610 (0x0262)
    MNotSaved
  • m_vecChoreoEntityFacings: CUtlVector< ChoreoEntityFacing_t >616 (0x0268)
    MNotSaved
  • m_bFailedTargetValidation: bool640 (0x0280)
    MNotSaved
Referenced by (1)
CAI_BaseNPCm_pFacingServices
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.