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Half-Life: Alyx
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CAI_CitadelNPC_GraphController
CAI_CitadelNavigator
CAI_CitadelPathfinder
CAI_CitadelPlayerBotMotor
CAI_CitadelPlayerBotNavigator
CAI_CitadelSenses
CAI_Enemies
CAI_EnemyServices
CAI_Expresser
CAI_ExpresserWithFollowup
CAI_FacingServices
CAI_GoalEntity
CAI_GoalEntity::SearchType_t
CAI_Hint
CAI_InterestTarget
CAI_InterestTarget::Type_t
CAI_LocalNavigator
CAI_LocalNavigatorBase
CAI_LookTarget
CAI_MotorGroundAnimGraph
CAI_MotorGroundAnimGraph::CState
CAI_MotorGroundAnimGraph::CState_Custom
CAI_MotorGroundAnimGraph::CState_CustomMantle
CAI_MotorGroundAnimGraph::CState_Hop
CAI_MotorGroundAnimGraph::CState_Idle
CAI_MotorGroundAnimGraph::CState_IdleTurn
CAI_MotorGroundAnimGraph::CState_IdleTurn::Target_t
CAI_MotorGroundAnimGraph::CState_IdleTurn::Type_t
CAI_MotorGroundAnimGraph::CState_InstantStop
CAI_MotorGroundAnimGraph::CState_Loop
CAI_MotorGroundAnimGraph::CState_Other
CAI_MotorGroundAnimGraph::CState_PlantedTurn
CAI_MotorGroundAnimGraph::CState_PoseTransition
CAI_MotorGroundAnimGraph::CState_Start
CAI_MotorGroundAnimGraph::CState_Stop
CAI_MotorGroundAnimGraph::CState_StrafeTransition
CAI_MotorGroundAnimGraph::MovementGaitAndSpeed_t
CAI_MotorGroundAnimGraph_AG1_GraphController
CAI_MotorGroundAnimGraph_GraphController
CAI_MotorServices
CAI_MotorServices::CAI_NullMotor
CAI_MotorServices::MotorRegistration_t
CAI_MotorServices::MovementGaitRequest_t
CAI_MotorServices::StanceRequest_t
CAI_MotorServices_GraphController
CAI_MoveMonitor
CAI_MoveProbe
CAI_NPC_NecroSkeleVData
CAI_NPC_Ratking_RatVData
CAI_NPC_TrooperVData
CAI_NavLinkMotor
CAI_NavLinkObstacleSettings
CAI_Navigator
CAI_Navigator::QueuedGoal_t
CAI_NetworkManager
CAI_Path
CAI_PathCost
CAI_PathfindFinderData_t
CAI_Pathfinder
CAI_ProxTester
CAI_Relationship
CAI_Scheduler
CAI_ScriptConditions
CAI_ScriptConditionsElement
CAI_Senses
CAI_SpeechFilter
CAI_VolumetricEvent
CAI_VolumetricEventEntity
CAI_VolumetricEventEntityAlias_ai_sound
CAI_VolumetricEventSensor
CAI_VolumetricEventSensor::OnStartedArgs_t
CAI_WaypointList
CAbilityBabaBenchMeleeVData
CAbilityBloodShardsVData
CAbilityBouncePadVData
CAbilityBullChargeVData
CAbilityCadenceAnthemVData
CAbilityCadenceCrescendoVData
CAbilityCadenceGrandFinaleVData
CAbilityCadenceLullabyVData
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Deadlock
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IAI_Motor
CAI_MotorGroundAnimGraph
CAI_MotorGroundAnimGraph
3488 bytes (0x0DA0)
Source
Inherits
IAI_Motor
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0037
m_flStartWaitingForFacingTime
GameTime_t
56
0x0038
m_sDesiredMovementGaitSetId
CGlobalSymbol
1712
0x06B0
m_sDesiredMovementSettingsId
CGlobalSymbol
1720
0x06B8
m_desiredMovementGait
CAI_MotorGroundAnimGraph::MovementGaitAndSpeed_t
1728
0x06C0
m_sCurrentMovementGaitSetId
CGlobalSymbol
1744
0x06D0
m_sCurrentMovementSettingsId
CGlobalSymbol
1752
0x06D8
m_currentMovementGait
CAI_MotorGroundAnimGraph::MovementGaitAndSpeed_t
1760
0x06E0
m_nDesiredStance
StanceType_t
1772
0x06EC
m_nCurrentStance
StanceType_t
1776
0x06F0
m_stateIdle
CAI_MotorGroundAnimGraph::CState_Idle
1784
0x06F8
m_stateIdleTurn
CAI_MotorGroundAnimGraph::CState_IdleTurn
1824
0x0720
m_stateLoop
CAI_MotorGroundAnimGraph::CState_Loop
1896
0x0768
m_stateStart
CAI_MotorGroundAnimGraph::CState_Start
1944
0x0798
m_stateStop
CAI_MotorGroundAnimGraph::CState_Stop
2000
0x07D0
m_stateInstantStop
CAI_MotorGroundAnimGraph::CState_InstantStop
2224
0x08B0
m_stateHop
CAI_MotorGroundAnimGraph::CState_Hop
2448
0x0990
m_stateCustom
CAI_MotorGroundAnimGraph::CState_Custom
2672
0x0A70
m_stateCustomMantle
CAI_MotorGroundAnimGraph::CState_CustomMantle
2808
0x0AF8
m_statePlantedTurn
CAI_MotorGroundAnimGraph::CState_PlantedTurn
2864
0x0B30
m_stateStrafeTransition
CAI_MotorGroundAnimGraph::CState_StrafeTransition
2912
0x0B60
m_statePoseTransition
CAI_MotorGroundAnimGraph::CState_PoseTransition
2952
0x0B88
m_stateOther
CAI_MotorGroundAnimGraph::CState_Other
3016
0x0BC8
m_nCurrentState
int32
3080
0x0C08
m_flDistanceCoveredInCurrentState
float32
3084
0x0C0C
m_bEnableAdvancedFeatures
bool
3088
0x0C10
m_bTeleported
bool
3089
0x0C11
m_bAllTransitionsBlocked
bool
3090
0x0C12
m_bIsAG2
bool
3091
0x0C13
m_bPathIsTooShort
bool
3092
0x0C14
m_eFlags
AI_MotorGroundAnimGraph_Flags_t
3096
0x0C18
m_vPreviousPosition
VectorWS
3100
0x0C1C
m_flCurrentLean
float32
3112
0x0C28
m_flCurrentSpeed
float32
3116
0x0C2C
m_vPathDirectionLS
Vector
3120
0x0C30
m_flCommittedStrafeAngle
float32
3132
0x0C3C
m_flAvoidanceSpeedScale
float32
3136
0x0C40
m_avoidanceMovementGait
CAI_MotorGroundAnimGraph::MovementGaitAndSpeed_t
3140
0x0C44
m_proceduralRootMotion
CMotionTransform
3204
0x0C84
m_pGraphController
CAnimGraphControllerPtr
3224
0x0C98
m_pAG1GraphController
CAnimGraphControllerPtr
3232
0x0CA0
m_vPhysicsVelocity
Vector
3448
0x0D78