Source 2 Viewer
  • CAI_LocalNavigatorBase
  • CAI_LookTarget
  • CAI_Motor
  • CAI_MotorGroundAnimGraph
  • CAI_MotorGroundAnimGraph_State
  • CAI_MotorGroundAnimGraph_State_Custom
  • CAI_MotorGroundAnimGraph_State_CustomMantle
  • CAI_MotorGroundAnimGraph_State_Hop
  • CAI_MotorGroundAnimGraph_State_Idle
  • CAI_MotorGroundAnimGraph_State_IdleTurn
  • CAI_MotorGroundAnimGraph_State_InstantStop
  • CAI_MotorGroundAnimGraph_State_Loop
  • CAI_MotorGroundAnimGraph_State_Other
  • CAI_MotorGroundAnimGraph_State_PlantedTurn
  • CAI_MotorGroundAnimGraph_State_Start
  • CAI_MotorGroundAnimGraph_State_Stop
  • CAI_Motor_GraphController
  • CAI_MoveMonitor
  • CAI_MoveProbe
  • CAI_NPC_NecroSkeleVData
  • CAI_NPC_TrooperVData
  • CAI_Navigator
  • CAI_NetworkManager
  • CAI_Path
  • CAI_Pathfinder
  • CAI_ProxTester
  • CAI_Relationship
  • CAI_Scheduler
  • CAI_ScriptConditions
  • CAI_ScriptConditionsElement
  • CAI_Senses
  • CAI_SpeechFilter
  • CAI_VolumetricEvent
  • CAI_VolumetricEventEntity
  • CAI_VolumetricEventEntityAlias_ai_sound
  • CAI_VolumetricEventSensor
  • CAI_VolumetricEventSensor::OnStartedArgs_t
  • CAI_VolumetricEventSensorAPI
  • CAI_WaypointList
  • CAbilityAstroRifleVData
  • CAbilityBloodShardsVData
  • CAbilityBouncePadVData
  • CAbilityBullChargeVData
  • CAbilityCadenceAnthemVData
  • CAbilityCadenceCrescendoVData
  • CAbilityCadenceGrandFinaleVData
  • CAbilityCadenceLullabyVData
  • CAbilityCadencePrimaryWeaponVData
  • CAbilityCadenceSilenceContraptionsVData
  • CAbilityCardTossVData
  • CAbilityChargedShotVData
  • CAbilityChargedTackleVData
  • CAbilityChronoSwapVData
  • CAbilityCrackshotVData
  • CAbilityCrowdControlVData
  • CAbilityDashVData
  • CAbilityDistruptiveChargeVData
  • CAbilityDustStormVData
  • CAbilityEmpowerBulletVData
  • CAbilityExplosiveBarrelVData
  • CAbilityFealtyVData
  • CAbilityGangActivityCancelVData
  • CAbilityGangActivityVData
  • CAbilityGarbageVData
  • CAbilityGenericPerson1VData
  • CAbilityGenericPerson2VData
  • CAbilityGenericPerson3VData
  • CAbilityGenericPerson4VData
  • CAbilityGooGrenadeVData
  • CAbilityGuidedArrowVData
  • CAbilityHatTrickVData
  • CAbilityHighAlertVData
  • CAbilityHoldMelee_VData
  • CAbilityHookVData
  • CAbilityHornetChainVData
  • CAbilityHornetLeapVData
  • CAbilityHornetSnipeVData
  • CAbilityHornetStingVData
  • CAbilityImmobilizeTrapVData
  • CAbilityIntimidateVData
Type / to search
  1. Deadlock
  2. server
  3. CAI_CitadelNPCVData
  4. CAI_NPC_NecroSkeleVData

CAI_NPC_NecroSkeleVData

Inherits from (92 fields)
CAI_CitadelNPCVDataCAI_BaseNPCVDataCEntitySubclassVDataBase
  • m_flMeleeDuration: float32 = 14920 (0x1338)
  • m_flMeleeFireDelay: float32 = 0.14924 (0x133C)
  • m_flNonPlayerDamageResist: float32 = 0.54928 (0x1340)
  • m_ExplodeModifier: CEmbeddedSubclass< CCitadelModifier > = {}4936 (0x1348)
  • m_DamageSlowModifier: CEmbeddedSubclass< CCitadelModifier > = {}4952 (0x1358)
  • m_flHeroLockRange: float32 = 4004968 (0x1368)
  • m_flHeroLockBreakRange: float32 = 10004972 (0x136C)
  • m_vecTargettingTiers: CUtlVector< NecroSkeleTargetTier_t >4976 (0x1370)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.