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CAI_NPC_NurseLeechVData

4256 bytes (0x10A0), align 8Source
Also in
client

Fields

NameTypeOffset
CRangeFloat = [30,110]
MPropertyDescription: "Upward speed the leech is thrown with when it lets go of its victim"
CRangeFloat = [20,60]
MPropertyDescription: "Horizontal speed the leech is thrown with when it lets go of its victim"
CRangeFloat = [150,250]
MPropertyDescription: "Vertical speed the leech is thrown with when it pops out of the Leech Therapy jar"
float32 = 150
MPropertyDescription: "How close the leech has to get to Nurse before she absorbs it"
float32 = 750
MPropertyDescription: "Nurse has to come within this range for a grounded leech to start crawling toward her; it settles again once she is past 1.5x this"
float32
MPropertyDescription: "Time for one crawl cycle, looped while crawling. 0 = constant LeechMoveSpeed"
CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMaxs":[0,0],"m_vDomainMins":[0,0]}
MPropertyDescription: "Speed over one looping crawl cycle. X = cycle progress [0,1], Y = fraction of LeechMoveSpeed"
float32 = 1.5
MPropertyDescription: "Model scale for leeches fresh out of the jar, waiting on the ground for an enemy"
Color = [116,127,140]
MPropertyDescription: "Render tint for leeches fresh out of the jar, to read as less saturated than fed ones"
MPropertyDescription: "Replaces the spawn particle once the leech lets go of its victim and is waiting to be picked up"
MPropertyDescription: "Slime trail everyone sees while the leech is on the ground, hunting or crawling back to Nurse"
float32 = 10
MPropertyDescription: "Trail radius for leeches crawling back to Nurse, sent to the trail particle as CP3.x"
float32 = 6
MPropertyDescription: "Trail radius for hunting leeches out of the jar, sent to the trail particle as CP3.x"
CUtlString = "ability_apply"
MPropertyFriendlyName: "VMDL Attachment to Vacuum to"