Source 2 Viewer
  • CAI_CitadelLocalNavigator
  • CAI_CitadelMotor
  • CAI_CitadelNPC
  • CAI_CitadelNPCVData
  • CAI_CitadelNPC_GraphController
  • CAI_CitadelNavigator
  • CAI_CitadelPathfinder
  • CAI_CitadelPlayerBotMotor
  • CAI_CitadelPlayerBotNavigator
  • CAI_EnemyServices
  • CAI_Expresser
  • CAI_ExpresserWithFollowup
  • CAI_FacingServices
  • CAI_FreePass
  • CAI_GoalEntity
  • CAI_GoalEntity::SearchType_t
  • CAI_GroundLocomotion_AG1_GraphController
  • CAI_GroundLocomotion_GraphController
  • CAI_Hint
  • CAI_InterestTarget
  • CAI_InterestTarget::Type_t
  • CAI_LocalNavigator
  • CAI_LocalNavigatorBase
  • CAI_LookTarget
  • CAI_Motor
  • CAI_MotorGroundAnimGraph
  • CAI_MotorGroundAnimGraph_State
  • CAI_MotorGroundAnimGraph_State_Custom
  • CAI_MotorGroundAnimGraph_State_CustomMantle
  • CAI_MotorGroundAnimGraph_State_Hop
  • CAI_MotorGroundAnimGraph_State_Idle
  • CAI_MotorGroundAnimGraph_State_IdleTurn
  • CAI_MotorGroundAnimGraph_State_InstantStop
  • CAI_MotorGroundAnimGraph_State_Loop
  • CAI_MotorGroundAnimGraph_State_Other
  • CAI_MotorGroundAnimGraph_State_PlantedTurn
  • CAI_MotorGroundAnimGraph_State_Start
  • CAI_MotorGroundAnimGraph_State_Stop
  • CAI_Motor_GraphController
  • CAI_MoveMonitor
  • CAI_MoveProbe
  • CAI_NPC_NecroSkeleVData
  • CAI_NPC_TrooperVData
  • CAI_Navigator
  • CAI_NetworkManager
  • CAI_Path
  • CAI_Pathfinder
  • CAI_ProxTester
  • CAI_Relationship
  • CAI_Scheduler
  • CAI_ScriptConditions
  • CAI_ScriptConditionsElement
  • CAI_Senses
  • CAI_SpeechFilter
  • CAI_VolumetricEvent
  • CAI_VolumetricEventEntity
  • CAI_VolumetricEventEntityAlias_ai_sound
  • CAI_VolumetricEventSensor
  • CAI_VolumetricEventSensor::OnStartedArgs_t
  • CAI_VolumetricEventSensorAPI
  • CAI_WaypointList
  • CAbilityAstroRifleVData
  • CAbilityBloodShardsVData
  • CAbilityBouncePadVData
  • CAbilityBullChargeVData
  • CAbilityCadenceAnthemVData
  • CAbilityCadenceCrescendoVData
  • CAbilityCadenceGrandFinaleVData
  • CAbilityCadenceLullabyVData
  • CAbilityCadencePrimaryWeaponVData
  • CAbilityCadenceSilenceContraptionsVData
  • CAbilityCardTossVData
  • CAbilityChargedShotVData
  • CAbilityChargedTackleVData
  • CAbilityChronoSwapVData
  • CAbilityCrackshotVData
  • CAbilityCrowdControlVData
  • CAbilityDashVData
  • CAbilityDistruptiveChargeVData
  • CAbilityDustStormVData
Type / to search
  1. Deadlock
  2. server
  3. CAI_InterestTarget

CAI_InterestTarget

  • m_hTarget: CHandle< CBaseEntity >0 (0x00)
  • m_vPosition: VectorWS4 (0x04)
  • m_vDirection: Vector16 (0x10)
  • m_bDiscardOutsideViewcone: bool28 (0x1C)
  • m_nLookAtMode: ChoreoLookAtMode_t32 (0x20)
  • m_nLookAtSpeed: ChoreoLookAtSpeed_t36 (0x24)
  • m_eType: CAI_InterestTarget::Type_t40 (0x28)
  • m_nWorldGroupId: WorldGroupId_t44 (0x2C)
  • m_flEndTime: GameTime_t48 (0x30)
Referenced by (2)
AI_CustomMoveRequestm_interestTargetCAI_FacingServicesm_pEntityFacingRequests
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.