Source 2 Viewer
  • CDestructableBuildingVData
  • CDestructiblePartsComponent
  • CDoormanBombProjectile
  • CDynamicLight
  • CDynamicNavConnectionsVolume
  • CDynamicProp
  • CDynamicPropAlias_cable_dynamic
  • CDynamicPropAlias_dynamic_prop
  • CDynamicPropAlias_prop_dynamic_override
  • CEconEntity
  • CEconEntity::AttachedParticleInfo_t
  • CEconItemAttribute
  • CEconItemView
  • CEconWearable
  • CEffectData
  • CEnableMotionFixup
  • CEntityBlocker
  • CEntityDissolve
  • CEntityFlame
  • CEnvBeam
  • CEnvBeverage
  • CEnvCombinedLightProbeVolume
  • CEnvCubemap
  • CEnvCubemapFog
  • CEnvDecal
  • CEnvDetailController
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvGlobal
  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvMuzzleFlash
  • CEnvParticleGlow
  • CEnvShake
  • CEnvSky
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CEnvSpark
  • CEnvSplash
  • CEnvTilt
  • CEnvViewPunch
  • CEnvVolumetricFogController
  • CEnvVolumetricFogVolume
  • CEnvWind
  • CEnvWindController
  • CEnvWindShared
  • CEnvWindVolume
  • CExplosionTypeData
  • CFacingServices_GraphController
  • CFilterAttributeInt
  • CFilterClass
  • CFilterContext
  • CFilterEnemy
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterModifier
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFish
  • CFishPool
  • CFogController
  • CFogTrigger
  • CFogVolume
  • CFuncBrush
  • CFuncElectrifiedVolume
  • CFuncFoliageVData
  • CFuncIllusionary
  • CFuncInteractionLayerClip
Type / to search
  1. Deadlock
  2. server
  3. CBeam
  4. CEnvBeam

CEnvBeam

Inherits from (144 fields)
CBeamCBaseModelEntityCBaseEntityCEntityInstance
  • m_active: int322072 (0x0818)
  • m_spriteTexture: CStrongHandle< InfoForResourceTypeIMaterial2 >2080 (0x0820)
  • m_iszStartEntity: CUtlSymbolLarge2088 (0x0828)
  • m_iszEndEntity: CUtlSymbolLarge2096 (0x0830)
  • m_life: float322104 (0x0838)
  • m_boltWidth: float322108 (0x083C)
  • m_noiseAmplitude: float322112 (0x0840)
  • m_speed: int322116 (0x0844)
  • m_restrike: float322120 (0x0848)
  • m_iszSpriteName: CUtlSymbolLarge2128 (0x0850)
  • m_frameStart: int322136 (0x0858)
  • m_vEndPointWorld: VectorWS2140 (0x085C)
  • m_vEndPointRelative: Vector2152 (0x0868)
    MNotSaved
  • m_radius: float322164 (0x0874)
  • m_TouchType: Touch_t2168 (0x0878)
  • m_iFilterName: CUtlSymbolLarge2176 (0x0880)
  • m_hFilter: CHandle< CBaseEntity >2184 (0x0888)
  • m_iszDecal: CUtlSymbolLarge2192 (0x0890)
  • m_OnTouchedByEntity: CEntityIOOutput2200 (0x0898)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.