Source 2 Viewer
RotatorQueueEntry_t
RotatorTargetSpace_t
STeamFOWEntity
STrooperFOWEntity
SceneOnPlayerDeath_t
SceneRequestTargetMapPair_t
ScriptedConflictResponse_t
SequenceHistory_t
SimpleConstraintSoundProfile
SoundEventStartType_t
SoundOpvarTraceResult_t
SquadModeInfo_t
StatViewerModifierValues_t
StolenAbilityPair_t
TOGGLE_STATE
TRAIN_CODE
TaskHandshakeScope_t
TaskStatus_t
TestInputOutputCombinationsEnum_t
Touch_t
TrackOrientationType_t
TrackedStatNetworkData_t
TrainOrientationType_t
TrainVelocityType_t
UnreachableTargetType_t
UnreachableTarget_t
VPhysicsCollisionAttribute_t
VelocitySampler
ViewAngleServerChange_t
WaypointFlags_t
WeakPoint_t
audioparams_t
doorCheck_e
dynpitchvol_base_t
dynpitchvol_t
eSplinePushType
fogparams_t
fogplayerparams_t
ice_path_shard_model_desc_t
lerpdata_t
locksound_t
magnetted_objects_t
modifiedconvars_t
navproperties_t
shard_model_desc_t
sky3dparams_t
_intrinsic (44)
CBufferString
CEntityHandle
CEntityIndex
CGlobalSymbol
CGlobalSymbolCaseSensitive
CHandle
CNetworkedQuantizedFloat
CPlayerSlot
CResourceArray
CResourcePointer
CResourceString
CSmartPtr
CSplitScreenSlot
CStrongHandle
CStrongHandleCopyable
CStrongHandleVoid
CTransform
CUtlString
CUtlStringToken
CUtlSymbol
CUtlSymbolLarge
CUtlVector
CUtlVectorFixedGrowable
CVariantBase
CWeakHandle
Color
DegreeEuler
FourVectors
QAngle
Quaternion
QuaternionAligned
RadianEuler
Range_t
Type
/
to search
Deadlock
server
Touch_t
Touch_t
uint32_t
touch_none
=
0
0x00
touch_player_only
=
1
0x01
touch_npc_only
=
2
0x02
touch_player_or_npc
=
3
0x03
touch_player_or_npc_or_physicsprop
=
4
0x04
Referenced by (1)
CEnvBeam
m_TouchType
Also in
Counter-Strike 2
Dota 2