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  • Quaternion
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  • AnimationDecodeDebugDump_t
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Type / to search
  1. Deadlock
  2. animationsystem
  3. AnimationSnapshotBase_t

AnimationSnapshotBase_t

  • m_flRealTime: float320 (0x00)
  • m_rootToWorld: matrix3x4a_t16 (0x10)
  • m_bBonesInWorldSpace: bool64 (0x40)
  • m_boneSetupMask: CUtlVector< uint32 >72 (0x48)
  • m_boneTransforms: CUtlVector< matrix3x4a_t >96 (0x60)
  • m_flexControllers: CUtlVector< float32 >120 (0x78)
  • m_SnapshotType: AnimationSnapshotType_t = "ANIMATION_SNAPSHOT_SERVER_SIMULATION"144 (0x90)
  • m_bHasDecodeDump: bool148 (0x94)
  • m_DecodeDump: AnimationDecodeDebugDumpElement_t152 (0x98)
Referenced by (1)
AnimationSnapshot_t
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.