Source 2 Viewer
  • CAnimBoneDifference
  • CAnimData
  • CAnimDataChannelDesc
  • CAnimDecoder
  • CAnimDesc
  • CAnimDesc_Flag
  • CAnimEncodeDifference
  • CAnimEncodedFrames
  • CAnimEnum
  • CAnimEventDefinition
  • CAnimFrameBlockAnim
  • CAnimFrameSegment
  • CAnimKeyData
  • CAnimLocalHierarchy
  • CAnimMorphDifference
  • CAnimMovement
  • CAnimSequenceParams
  • CAnimUser
  • CAnimUserDifference
  • CAnimationGroup
  • CCompressorGroup
  • CMoodVData
  • CSeqAutoLayer
  • CSeqAutoLayerFlag
  • CSeqBoneMaskList
  • CSeqCmdLayer
  • CSeqCmdSeqDesc
  • CSeqIKLock
  • CSeqMultiFetch
  • CSeqMultiFetchFlag
  • CSeqPoseParamDesc
  • CSeqPoseSetting
  • CSeqS1SeqDesc
  • CSeqScaleSet
  • CSeqSeqDescFlag
  • CSeqSynthAnimDesc
  • CSeqTransition
  • CSequenceGroupData
  • FollowAttachmentData
  • HSequence
  • MoodAnimationLayer_t
  • MoodAnimation_t
  • MoodType_t
  • ParticleAttachment_t
  • SeqCmd_t
  • SeqPoseSetting_t
  • CNmAnimDocument
  • CNmBlendSpace1D
  • CNmBlendSpace1D::Point_t
  • CNmBlendSpace2D
  • CNmClipDocEvent
  • CNmClipDocEventTrack
  • CNmClipDocEventTrack::Type_t
  • CNmClipDocEvent_BodyGroup
  • CNmClipDocEvent_EntityAttribute
  • CNmClipDocEvent_EntityAttribute_Type_t
  • CNmClipDocEvent_FloatCurve
  • CNmClipDocEvent_Foot
  • CNmClipDocEvent_FrameSnap
  • CNmClipDocEvent_ID
  • CNmClipDocEvent_Legacy
  • CNmClipDocEvent_MaterialAttribute
  • CNmClipDocEvent_OrientationWarp
  • CNmClipDocEvent_Particle
  • CNmClipDocEvent_RootMotion
  • CNmClipDocEvent_Sound
  • CNmClipDocEvent_TargetWarp
  • CNmClipDocEvent_Transition
  • CNmClipDocument
  • CNmClipDocument::AdditiveBaseFrame_t
  • CNmClipDocument::AdditiveType_t
  • CNmGraphDocAndNode
  • CNmGraphDocAnimationPoseNode
  • CNmGraphDocAnimationPoseNode::CData
  • CNmGraphDocBlend1DNode
  • CNmGraphDocBlend2DNode
  • CNmGraphDocBoneMaskBlendNode
  • CNmGraphDocBoneMaskNode
  • CNmGraphDocBoneMaskParameterReferenceNode
Type / to search
  1. Deadlock
  2. animationsystem
  3. CAnimationGroup

CAnimationGroup

MGetKV3ClassDefaults: { "m_localHAnimArray": [], "m_includedGroupArray": [], "m_directHSeqGroup": "" }
  • m_nFlags: uint3216 (0x10)
  • m_name: CBufferString24 (0x18)
  • m_localHAnimArray_Handle: CUtlVector< CStrongHandle< InfoForResourceTypeCAnimData > >96 (0x60)
    MKV3TransferName: "m_localHAnimArray"
  • m_includedGroupArray_Handle: CUtlVector< CStrongHandle< InfoForResourceTypeCAnimationGroup > >120 (0x78)
    MKV3TransferName: "m_includedGroupArray"
  • m_directHSeqGroup_Handle: CStrongHandle< InfoForResourceTypeCSequenceGroupData >144 (0x90)
    MKV3TransferName: "m_directHSeqGroup"
  • m_decodeKey: CAnimKeyData152 (0x98)
  • m_szScripts: CUtlVector< CBufferString >272 (0x0110)
  • m_AdditionalExtRefs: CUtlVector< CStrongHandleVoid >296 (0x0128)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.