Source 2 Viewer
Quaternion
QuaternionAligned
RadianEuler
Range_t
SndOpEventGuid_t
V_uuid_t
Vector
Vector2D
Vector4D
VectorAligned
VectorWS
WorldGroupId_t
fltx4
matrix3x4_t
matrix3x4a_t
animationsystem (55)
AnimationDecodeDebugDumpElement_t
AnimationDecodeDebugDump_t
AnimationProcessingType_t
AnimationSnapshotBase_t
AnimationSnapshotType_t
AnimationSnapshot_t
BoneTransformSpace_t
CAnimActivity
CAnimBone
CAnimBoneDifference
CAnimData
CAnimDataChannelDesc
CAnimDecoder
CAnimDesc
CAnimDesc_Flag
CAnimEncodeDifference
CAnimEncodedFrames
CAnimEnum
CAnimEventDefinition
CAnimFrameBlockAnim
CAnimFrameSegment
CAnimKeyData
CAnimLocalHierarchy
CAnimMorphDifference
CAnimMovement
CAnimSequenceParams
CAnimUser
CAnimUserDifference
CAnimationGroup
CCompressorGroup
CMoodVData
CSeqAutoLayer
CSeqAutoLayerFlag
CSeqBoneMaskList
CSeqCmdLayer
CSeqCmdSeqDesc
CSeqIKLock
CSeqMultiFetch
CSeqMultiFetchFlag
CSeqPoseParamDesc
CSeqPoseSetting
CSeqS1SeqDesc
CSeqScaleSet
CSeqSeqDescFlag
CSeqSynthAnimDesc
CSeqTransition
CSequenceGroupData
FollowAttachmentData
HSequence
MoodAnimationLayer_t
MoodAnimation_t
MoodType_t
ParticleAttachment_t
SeqCmd_t
SeqPoseSetting_t
animdoclib (207)
CNmAnimDocument
CNmBlendSpace1D
CNmBlendSpace1D::Point_t
CNmBlendSpace2D
CNmClipDocEvent
CNmClipDocEventTrack
CNmClipDocEventTrack::Type_t
CNmClipDocEvent_BodyGroup
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Dota 2
animationsystem
AnimationSnapshotBase_t
AnimationSnapshotBase_t
m_flRealTime
:
float32
0 (0x00)
m_rootToWorld
:
matrix3x4a_t
16 (0x10)
m_bBonesInWorldSpace
:
bool
64 (0x40)
m_boneSetupMask
:
CUtlVector
<
uint32
>
72 (0x48)
m_boneTransforms
:
CUtlVector
<
matrix3x4a_t
>
96 (0x60)
m_flexControllers
:
CUtlVector
<
float32
>
120 (0x78)
m_SnapshotType
:
AnimationSnapshotType_t
= "ANIMATION_SNAPSHOT_SERVER_SIMULATION"
144 (0x90)
m_bHasDecodeDump
:
bool
148 (0x94)
m_DecodeDump
:
AnimationDecodeDebugDumpElement_t
152 (0x98)
Referenced by (1)
AnimationSnapshot_t
Also in
Counter-Strike 2
Deadlock