Source 2 Viewer
  • TestInputOutputCombinationsEnum_t
  • TierNeutralInfo_t
  • TimedKillEvent_t
  • TimedTeamStats_t
  • Touch_t
  • TrackOrientationType_t
  • TrackedStatNetworkData_t
  • TrainOrientationType_t
  • TrainVelocityType_t
  • TransitioningLayer_t
  • TreeModelReplacement_t
  • VPhysicsCollisionAttribute_t
  • VelocitySampler
  • WearableData_t
  • audioparams_t
  • dynpitchvol_base_t
  • dynpitchvol_t
  • eSplinePushType
  • fogparams_t
  • fogplayerparams_t
  • lerpdata_t
  • locksound_t
  • magnetted_objects_t
  • modifiedconvars_t
  • navproperties_t
  • sAcquireHistory
  • sLoadoutItem
  • sPendingTreeModelChange
  • sPendingTreeRemoval
  • sky3dparams_t
  • CBufferString
  • CEntityHandle
  • CEntityIndex
  • CGlobalSymbol
  • CGlobalSymbolCaseSensitive
  • CHandle
  • CNetworkedQuantizedFloat
  • CPlayerSlot
  • CResourceArray
  • CResourcePointer
  • CResourceString
  • CSmartPtr
  • CSplitScreenSlot
  • CStrongHandle
  • CStrongHandleCopyable
  • CStrongHandleVoid
  • CTransform
  • CUtlString
  • CUtlStringToken
  • CUtlSymbol
  • CUtlSymbolLarge
  • CUtlVector
  • CUtlVectorFixedGrowable
  • CVariantBase
  • CWeakHandle
  • Color
  • DegreeEuler
  • FourVectors
  • QAngle
  • Quaternion
  • QuaternionAligned
  • RadianEuler
  • Range_t
  • SndOpEventGuid_t
  • V_uuid_t
  • Vector
  • Vector2D
  • Vector4D
  • VectorAligned
  • VectorWS
  • WorldGroupId_t
  • fltx4
  • matrix3x4_t
  • matrix3x4a_t
  • AnimationDecodeDebugDumpElement_t
  • AnimationDecodeDebugDump_t
  • AnimationProcessingType_t
  • AnimationSnapshotBase_t
Type / to search
  1. Dota 2
  2. server
  3. fogplayerparams_t

fogplayerparams_t

  • m_hCtrl: CHandle< CFogController >8 (0x08)
  • m_flTransitionTime: float3212 (0x0C)
  • m_OldColor: Color16 (0x10)
  • m_flOldStart: float3220 (0x14)
  • m_flOldEnd: float3224 (0x18)
  • m_flOldMaxDensity: float3228 (0x1C)
    MNotSaved
  • m_flOldHDRColorScale: float3232 (0x20)
    MNotSaved
  • m_flOldFarZ: float3236 (0x24)
    MNotSaved
  • m_NewColor: Color40 (0x28)
  • m_flNewStart: float3244 (0x2C)
  • m_flNewEnd: float3248 (0x30)
  • m_flNewMaxDensity: float3252 (0x34)
    MNotSaved
  • m_flNewHDRColorScale: float3256 (0x38)
    MNotSaved
  • m_flNewFarZ: float3260 (0x3C)
    MNotSaved
Referenced by (1)
CPlayer_CameraServicesm_PlayerFog
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.