Source 2 Viewer
  • CPulseCell_Outflow_ListenForAnimgraphTag
  • CPulseCell_Outflow_ListenForEntityOutput
  • CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
  • CPulseCell_Outflow_PlaySceneBase
  • CPulseCell_Outflow_PlaySceneBase::CursorState_t
  • CPulseCell_Outflow_PlaySequence
  • CPulseCell_Outflow_PlayVCD
  • CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
  • CPulseCell_Outflow_ScriptedSequence
  • CPulseCell_Outflow_ScriptedSequence::CursorState_t
  • CPulseCell_PlaySequence
  • CPulseCell_PlaySequence::CursorState_t
  • CPulseCell_SoundEventStart
  • CPulseCell_Step_EntFire
  • CPulseCell_Step_FollowEntity
  • CPulseCell_Step_SetAnimGraphParam
  • CPulseFuncs_GameParticleManager
  • CPulseGameBlackboard
  • CPulseGraphInstance_GameBlackboard
  • CPulseGraphInstance_ServerEntity
  • CPulsePhysicsConstraintsFuncs
  • CPulseServerCursor
  • CPulseServerFuncs
  • CPulseServerFuncs_Sounds
  • CPushable
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRectLight
  • CRegenerateZone
  • CRelativeLocation
  • CRelativeTransform
  • CRenderComponent
  • CRenderPortal
  • CResponseQueue
  • CRevertSaved
  • CRopeKeyframe
  • CRopeKeyframeAlias_move_rope
  • CRotButton
  • CRotDoor
  • CRotatorTarget
  • CRuleBrushEntity
  • CRuleEntity
  • CRulePointEntity
  • CScaleFunctionAbilityPropertyBase
  • CScaleFunctionAbilityPropertyMultiStats
  • CScaleFunctionAbilityPropertyMultiStatsVData
  • CScaleFunctionAbilityPropertySingleStat
  • CScaleFunctionAbilityPropertySingleStatCurve
  • CScaleFunctionAbilityPropertySingleStatCurveVData
  • CScaleFunctionAbilityPropertySingleStatVData
  • CScaleFunctionAbilityProperty_AbilityCharges
  • CScaleFunctionAbilityProperty_AbilityRechargeTime
  • CScaleFunctionAbilityProperty_BaseWeaponDamage
  • CScaleFunctionAbilityProperty_KineticCarbine
  • CScaleFunctionAbilityProperty_NanoTechRoundsDamage
  • CScaleFunctionAbilityProperty_TechDamage
  • CScaleFunctionAbilityProperty_TechDuration
  • CScaleFunctionAbilityProperty_TechRange
  • CScaleFunctionAbilityProperty_WeaponDamage
  • CScaleFunctionVData
  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
  • CSceneListManager
  • CScenePayloadVData
  • CSceneRequest
  • CScriptItem
  • CScriptNavBlocker
  • CScriptTriggerHurt
  • CScriptTriggerMultiple
  • CScriptTriggerOnce
  • CScriptTriggerPush
  • CScriptedSequence
  • CServerOnlyEntity
  • CServerOnlyModelEntity
  • CServerOnlyPointEntity
  • CServerRagdollTrigger
Type / to search
  1. Deadlock
  2. server
  3. CBasePulseGraphInstance
  4. CPulseGraphInstance_ServerEntity

CPulseGraphInstance_ServerEntity

Inherits from (0 fields)
CBasePulseGraphInstance
  • m_hOwner: CHandle< CBaseEntity >400 (0x0190)
  • m_bActivated: bool404 (0x0194)
  • m_sNameFixupStaticPrefix: CUtlSymbolLarge408 (0x0198)
  • m_sNameFixupParent: CUtlSymbolLarge416 (0x01A0)
  • m_sNameFixupLocal: CUtlSymbolLarge424 (0x01A8)
  • m_sProceduralWorldNameForRelays: CUtlSymbolLarge432 (0x01B0)
Referenced by (2)
CBaseEntitym_pPulseGraphInstanceCPulseGraphInstance_GameBlackboard
Also in
Counter-Strike 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.