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EventSimpleLoopFrameUpdate_t
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Counter-Strike 2
client
Hull_t
Hull_t
uint32_t
HULL_HUMAN
=
0
0x00
HULL_SMALL_CENTERED
=
1
0x01
HULL_WIDE_HUMAN
=
2
0x02
HULL_TINY
=
3
0x03
HULL_MEDIUM
=
4
0x04
HULL_TINY_CENTERED
=
5
0x05
HULL_LARGE
=
6
0x06
HULL_LARGE_CENTERED
=
7
0x07
HULL_MEDIUM_TALL
=
8
0x08
HULL_SMALL
=
9
0x09
NUM_HULLS
=
10
0x0A
HULL_NONE
=
11
0x0B
Referenced by (1)
CBaseCombatCharacter
m_eHull
Also in
Dota 2
Deadlock