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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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4,515
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4,515
Classes
3,880
Enums
635
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852
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19
Networked
518
VData
27
Exclusive
482
IRagdoll
ISkeletonAnimation
Controller
Inpu
tBitMask_t
Int
ervalTimer
Inventory
NodeType_t
ItemF
lagTypes_t
LatchDirtyPe
rmission_t
L
ifeState_t
M
edalRank_t
ModelConf
igHandle_t
ModifyDama
geReturn_t
Mov
eCollide_t
MoveMounti
ngAmount_t
MoveType_t
NE
T_Messages
ObserverInt
erpState_t
Obse
rverMode_t
OnFrame
P2
P_Messages
PARTIC
LE_MESSAGE
Parti
cleIndex_t
Part
icleNode_t
Perform
anceMode_t
PhysBlo
ckHeader_t
PhysInt
erfaceId_t
PhysObje
ctHeader_t
PhysicsPa
rticleId_t
PhysicsRag
dollPose_t
PlayerConn
ectedState
PointCamera
Settings_t
PointOrientCo
nstraint_t
PointOrientGoalDirec
tionType_t
PointTemplateClientOnlyEntity
Behavior_t
PointTemplateOwnerSpawnG
roupType_t
PointWorldTextJustifyHo
rizontal_t
PointWorldTextJustify
Vertical_t
PointWorldTextReor
ientMode_t
Precipitati
onFilter_t
Pr
efetchType
PreviewCharacterBanne
rAnimation
PreviewCha
racterMode
PreviewEOMC
elebration
PreviewW
eaponState
Que
stProgress
QuestProgre
ss::Reason
QuestType
QueuedAI
SearchId_t
RagdollCreati
onParams_t
RenderFx_t
Re
nderMode_t
Type
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Counter-Strike 2
client
PARTICLE_MESSAGE
PARTICLE_MESSAGE
uint32_t
Source
Also in
Dota 2
Deadlock
Members
Name
Value
Hex
GAME_PARTICLE_MANAGER_EVENT_CREATE
0
0x00
GAME_PARTICLE_MANAGER_EVENT_UPDATE
1
0x01
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD
2
0x02
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION
3
0x03
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK
4
0x04
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT
5
0x05
GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET
6
0x06
GAME_PARTICLE_MANAGER_EVENT_DESTROY
7
0x07
GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING
8
0x08
GAME_PARTICLE_MANAGER_EVENT_RELEASE
9
0x09
GAME_PARTICLE_MANAGER_EVENT_LATENCY
10
0x0A
GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW
11
0x0B
GAME_PARTICLE_MANAGER_EVENT_FROZEN
12
0x0C
GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT
13
0x0D
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION
14
0x0E
GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES
15
0x0F
GAME_PARTICLE_MANAGER_EVENT_SET_TEXT
16
0x10
GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW
17
0x11
GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL
18
0x12
GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT
19
0x13
GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE
20
0x14
GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG
21
0x15
GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT
22
0x16
GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED
23
0x17
GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME
24
0x18
GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE
25
0x19
GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT
26
0x1A
GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM
27
0x1B
GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE
28
0x1C
GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING
29
0x1D
GAME_PARTICLE_MANAGER_EVENT_ADD_MODELLIST_OVERRIDE_ELEMENT
30
0x1E
GAME_PARTICLE_MANAGER_EVENT_CLEAR_MODELLIST_OVERRIDE
31
0x1F
GAME_PARTICLE_MANAGER_EVENT_CREATE_PHYSICS_SIM
32
0x20
GAME_PARTICLE_MANAGER_EVENT_DESTROY_PHYSICS_SIM
33
0x21
GAME_PARTICLE_MANAGER_EVENT_SET_VDATA
34
0x22
GAME_PARTICLE_MANAGER_EVENT_SET_MATERIAL_OVERRIDE
35
0x23
GAME_PARTICLE_MANAGER_EVENT_ADD_FAN
36
0x24
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FAN
37
0x25
GAME_PARTICLE_MANAGER_EVENT_SET_CLUSTER_GROWTH
38
0x26
GAME_PARTICLE_MANAGER_EVENT_REMOVE_FAN
39
0x27
GAME_PARTICLE_MANAGER_EVENT_CREATE_SMOKE_GRID
40
0x28
GAME_PARTICLE_MANAGER_EVENT_SET_OVERRIDE_TEXTURE
41
0x29