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SchemasConVars & Commands
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  1. Half-Life: Alyx
  2. server
  3. Hull_t

Hull_t

uint32_t
  • HULL_HUMAN = 00x00
  • HULL_SMALL_CENTERED = 10x01
  • HULL_WIDE_HUMAN = 20x02
  • HULL_TINY = 30x03
  • HULL_MEDIUM = 40x04
  • HULL_TINY_CENTERED = 50x05
  • HULL_LARGE = 60x06
  • HULL_LARGE_CENTERED = 70x07
  • HULL_MEDIUM_TALL = 80x08
  • NUM_HULLS = 90x09
  • HULL_NONE = 100x0A
Referenced by (1)
CBaseCombatCharacterm_eHull
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.