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EventServerPostSimulate_t
EventServerProcessNetworking_t
EventSetTime_t
EventSimpleLoopFrameUpdate_t
EventSimulate_t
EventSplitScreenStateChanged_t
ExternalAnimGraphHandle_t
ExternalAnimGraphInactiveBehavior_t
ExternalAnimGraph_t
FilterDamageType
FilterHealth
FixAngleSet_t
Flags_t
ForcedCrouchState_t
GameAmmoTypeInfo_t
GameAnimEventIndex_t
GrenadeType_t
HierarchyType_t
HitGroup_t
HullFlags_t
Hull_t
IChoreoServices
IChoreoServices::ChoreoState_t
IChoreoServices::ScriptState_t
IClientAlphaProperty
IEconItemInterface
IHasAttributes
IRagdoll
ISkeletonAnimationController
InputBitMask_t
IntervalTimer
InventoryNodeType_t
ItemFlagTypes_t
LatchDirtyPermission_t
LifeState_t
MedalRank_t
ModelConfigHandle_t
ModifyDamageReturn_t
MoveCollide_t
MoveMountingAmount_t
MoveType_t
ObserverInterpState_t
ObserverMode_t
OnFrame
ParticleIndex_t
ParticleNode_t
PerformanceMode_t
PhysicsParticleId_t
PhysicsRagdollPose_t
PlayerConnectedState
PointCameraSettings_t
PointOrientConstraint_t
PointOrientGoalDirectionType_t
PointTemplateClientOnlyEntityBehavior_t
PointTemplateOwnerSpawnGroupType_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PredictedDamageTag_t
PreviewCharacterMode
PreviewEOMCelebration
PreviewWeaponState
QuestProgress
QuestProgress::Reason
RagdollCreationParams_t
RenderFx_t
RenderMode_t
ResponseFollowup
ResponseParams
RumbleEffect_t
SceneEventId_t
ScriptedOnDeath_t
SellbackPurchaseEntry_t
SequenceFinishNotifyState_t
SequenceHistory_t
ServerAuthoritativeWeaponSlot_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
Type
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Counter-Strike 2
client
HullFlags_t
HullFlags_t
m_bHull_Human
:
bool
0 (0x00)
m_bHull_SmallCentered
:
bool
1 (0x01)
m_bHull_WideHuman
:
bool
2 (0x02)
m_bHull_Tiny
:
bool
3 (0x03)
m_bHull_Medium
:
bool
4 (0x04)
m_bHull_TinyCentered
:
bool
5 (0x05)
m_bHull_Large
:
bool
6 (0x06)
m_bHull_LargeCentered
:
bool
7 (0x07)
m_bHull_MediumTall
:
bool
8 (0x08)
m_bHull_Small
:
bool
9 (0x09)
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Dota 2
Deadlock