Source 2 Viewer
  • EventServerEndAsyncPostTickWork_t
  • EventServerEndSimulate_t
  • EventServerPollNetworking_t
  • EventServerPostAdvanceTick_t
  • EventServerPostSimulate_t
  • EventServerProcessNetworking_t
  • EventSetTime_t
  • EventSimpleLoopFrameUpdate_t
  • EventSimulate_t
  • EventSplitScreenStateChanged_t
  • ExternalAnimGraphHandle_t
  • ExternalAnimGraphInactiveBehavior_t
  • FilterDamageType
  • FilterHealth
  • FixAngleSet_t
  • Flags_t
  • ForcedCrouchState_t
  • GAME_HEADER
  • GCClientLauncherType
  • GCConnectionStatus
  • GCProtoBufMsgSrc
  • GC_BannedWordType
  • GLOBALESTATE
  • GameAmmoTypeInfo_t
  • GameAnimEventIndex_t
  • GrenadeType_t
  • HierarchyType_t
  • HitGroup_t
  • HullFlags_t
  • Hull_t
  • IChoreoServices
  • IChoreoServices::ChoreoState_t
  • IChoreoServices::ScriptState_t
  • IClientAlphaProperty
  • IEconItemInterface
  • IHasAttributes
  • INavPathCostAreaFilter
  • IPhysicsBodyList
  • IPhysicsMotionController
  • IRagdoll
  • ISkeletonAnimationController
  • InputBitMask_t
  • IntervalTimer
  • InventoryNodeType_t
  • ItemFlagTypes_t
  • LatchDirtyPermission_t
  • LifeState_t
  • MedalRank_t
  • ModelConfigHandle_t
  • ModifyDamageReturn_t
  • MoveCollide_t
  • MoveMountingAmount_t
  • MoveType_t
  • NET_Messages
  • ObserverInterpState_t
  • ObserverMode_t
  • OnFrame
  • P2P_Messages
  • PARTICLE_MESSAGE
  • ParticleIndex_t
  • ParticleNode_t
  • PerformanceMode_t
  • PhysBlockHeader_t
  • PhysInterfaceId_t
  • PhysObjectHeader_t
  • PhysicsParticleId_t
  • PhysicsRagdollPose_t
  • PlayerConnectedState
  • PointCameraSettings_t
  • PointOrientConstraint_t
  • PointOrientGoalDirectionType_t
  • PointTemplateClientOnlyEntityBehavior_t
  • PointTemplateOwnerSpawnGroupType_t
  • PointWorldTextJustifyHorizontal_t
  • PointWorldTextJustifyVertical_t
  • PointWorldTextReorientMode_t
  • PrecipitationFilter_t
  • PrefetchType
  • PreviewCharacterBannerAnimation
  • PreviewCharacterMode
Type / to search
  1. Counter-Strike 2
  2. client
  3. GCConnectionStatus

GCConnectionStatus

uint32_t
  • GCConnectionStatus_HAVE_SESSION = 00x00
  • GCConnectionStatus_GC_GOING_DOWN = 10x01
  • GCConnectionStatus_NO_SESSION = 20x02
  • GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE = 30x03
  • GCConnectionStatus_NO_STEAM = 40x04
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10837589 built on Jul 20 2026.