Source 2 Viewer
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
CIncendiaryGrenade
CInferno
CInfoData
CInfoDeathmatchSpawn
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintBombTargetA
CInfoInstructorHintBombTargetB
CInfoInstructorHintHostageRescueZone
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerCounterterrorist
CInfoPlayerStart
CInfoPlayerTerrorist
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
Type
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Counter-Strike 2
server
CFuncPlatRot
CFuncTrackChange
CFuncTrackChange
Inherits from (139 fields)
CFuncPlatRot
CFuncPlat
CBasePlatTrain
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_trackTop
:
CPathTrack
*
2040 (0x07F8)
MClassPtr
m_trackBottom
:
CPathTrack
*
2048 (0x0800)
MClassPtr
m_train
:
CFuncTrackTrain
*
2056 (0x0808)
MClassPtr
m_trackTopName
:
CUtlSymbolLarge
2064 (0x0810)
m_trackBottomName
:
CUtlSymbolLarge
2072 (0x0818)
m_trainName
:
CUtlSymbolLarge
2080 (0x0820)
m_code
:
TRAIN_CODE
2088 (0x0828)
m_targetState
:
int32
2092 (0x082C)
m_use
:
int32
2096 (0x0830)
Referenced by (1)
CFuncTrackAuto
Also in
Dota 2
Deadlock