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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
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Schemas18,139ConVars & Commands7,284
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  • CFuncRotator
  • CFuncRotator::Rotate_t
  • CFuncRotator::RotationAxis_t
  • CFuncTimescale
  • CFuncTrackAuto
  • CFuncTrackChange
  • CFuncTrackTrain
  • CFuncTrain
  • CFuncTrainControls
  • CFuncVPhysicsClip
  • CFuncVehicleClip
  • CFuncWall
  • CFuncWallToggle
  • CGameChoreoServices
  • CGameGibManager
  • CGameRules
  • CGameRulesProxy
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGameScriptedMoveData
  • CGameScriptedMoveDef_t
  • CGenericConstraint
  • CGenericLogicPlayerProxy
  • CGenericShapeProxy
  • CGlowProperty
  • CGunTarget
  • CHeadLookParams
  • CHeadLookParams::HeadLookPriority_t
  • CHeroStatueLiked
  • CHeroesPerPlayer
  • CHitboxComponent
  • CHorizontalMotionController
  • CInfoChoreoAnchor
  • CInfoChoreoAnchorPosition
  • CInfoChoreoLocatorShapeType_t
  • CInfoCourierSpawn
  • CInfoCourierSpawnDire
  • CInfoCourierSpawnDire1
  • CInfoCourierSpawnDire2
  • CInfoCourierSpawnDire3
  • CInfoCourierSpawnDire4
  • CInfoCourierSpawnDire5
  • CInfoCourierSpawnRadiant
  • CInfoCourierSpawnRadiant1
  • CInfoCourierSpawnRadiant2
  • CInfoCourierSpawnRadiant3
  • CInfoCourierSpawnRadiant4
  • CInfoCourierSpawnRadiant5
  • CInfoData
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoGameEventProxy
  • CInfoInstructorHintTarget
  • CInfoLandmark
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoPlayerStart
  • CInfoPlayerStartBadGuys
  • CInfoPlayerStartDota
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  • CInfoScoutSpawnDire
  • CInfoScoutSpawnRadiant
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_load
  • CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_unload
  • CInfoTarget
  • CInfoTargetServerOnly
  • CInfoTeleportDestination
  • CInfoVisibilityBox
  • CInfoWorldLayer
  • CIngameEvent_10thAnniversary
  • CIngameEvent_Base
  • CIngameEvent_Crownfall
  • CIngameEvent_DarkCarnival
  • CIngameEvent_Diretide2020
  • CIngameEvent_DotaPlus
  • CIngameEvent_DotaPrime
  • CIngameEvent_FM2015
Type / to search schemas
  1. Dota 2
  2. server
  3. CGameScriptedMoveData

CGameScriptedMoveData

116 bytes (0x74), align 4Source
Also in
Counter-Strike 2Deadlock

Fields

NameTypeOffset
m_vAccumulatedRootMotion
Vector
00x00
m_angAccumulatedRootMotionRotation
QAngle
120x0C
m_vSrc
VectorWS
240x18
m_angSrc
QAngle
360x24
m_angCurrent
QAngle
480x30
m_flLockedSpeed
float32 = -1
600x3C
m_flAngRate
float32
640x40
m_flDuration
float32
680x44
m_flStartTime
GameTime_t
720x48
m_bActive
bool
760x4C
m_bTeleportOnEnd
bool
770x4D
m_bIgnoreRotation
bool
780x4E
m_bSuccess
bool = true
790x4F
m_nForcedCrouchState
ForcedCrouchState_t = "FORCEDCROUCH_NONE"
800x50
m_bIgnoreCollisions
bool
840x54
m_vDest
Vector
880x58
m_angDst
QAngle
1000x64
m_hDestEntity
CHandle<CBaseEntity>
1120x70
Offsets are from Windows. Source revision 11101030 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.