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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
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627
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165
Exclusive
14,143
CDOTA_Unit_Hero_Marci
CDOTA_Unit_Hero_Mars
CDOTA_Unit_Hero_PrimalBeast
CDOTA_Unit_Hero_Ringmaster
CDOTA_Unit_Hero_Snapfire
CDOTA_Unit_Hero_Void_Spirit
CDOTA_Unit_Miniboss_Minion
CDOTA_Unit_Side_Gunner
CDOTA_Unit_Templar_Gate
CDOTA_VR_Modifier_Statue_Mode
CDOTA_WhackAMoleGameEffectsEntity
CDarkCarnivalCrateDropEntity
CDarkCarnivalCrateDropGameEffectsEntity
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDeferredLightBase
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CDotaMoveSpeedModifierPath
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CExplosionTypeData
CExternalAnimGraphList
CFailableAchievement
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterName
CFilterProximity
CFilterTeam
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFoWBlockerRegion
CFootstepTableHandle
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CHeroStatueLiked
CHeroesPerPlayer
CHitboxComponent
CInButtonState
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoWorldLayer
CIngameEvent_10thAnniversary
CIngameEvent_Crownfall
CIngameEvent_DarkCarnival
CIngameEvent_Diretide2020
CIngameEvent_FV2023
CIngameEvent_Fall2021
CIngameEvent_Frostivus2024
CIngameEvent_MonsterHunter
CIngameEvent_MonsterHunter_DummyModifierHolder
CIngameEvent_MuertaReleaseSpring2023
CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder
CIngameEvent_NewBloom2019
CIngameEvent_PermanentGrants
Type
/
to search schemas
Dota 2
client
CDecalInstance
CDecalInstance
264 bytes (0x0108), align 8
Source
Also in
Counter-Strike 2
Deadlock
Fields
Name
Type
Offset
m_sDecalGroup
CGlobalSymbol
0
0x0000
m_hMaterial
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
8
0x0008
m_sSequenceName
CUtlStringToken
16
0x0010
m_hEntity
CHandle
<
C_BaseEntity
>
20
0x0014
m_nBoneIndex
int32
= -1
24
0x0018
m_nTriangleIndex
int32
= -1
28
0x001C
m_vPositionLS
Vector
32
0x0020
m_vPositionOS
Vector
44
0x002C
m_vNormalLS
Vector
56
0x0038
m_vNormalOS
Vector
68
0x0044
m_vSAxisLS
Vector
= [3.4028234663852886e+38,3.4028234663852886e+38,3.4028234663852886e+38]
80
0x0050
m_nFlags
DecalFlags_t
92
0x005C
m_Color
Color
96
0x0060
m_flWidth
float32
100
0x0064
m_flHeight
float32
104
0x0068
m_flDepth
float32
108
0x006C
m_mTransform
matrix3x4_t
112
0x0070
m_mLocalToTriangle
matrix3x4_t
= [1,0,0,0,0,1,0,0,0,0,1,0]
160
0x00A0
m_flAnimationScale
float32
208
0x00D0
m_flAnimationStartTime
float32
212
0x00D4
m_flPlaceTime
GameTime_t
216
0x00D8
m_flFadeStartTime
float32
220
0x00DC
m_flFadeDuration
float32
224
0x00E0
m_flLightingOriginOffset
float32
228
0x00E4
m_flBoundingRadiusSqr
float32
248
0x00F8
m_nSequenceIndex
int16
252
0x00FC
MNotSaved
m_bIsAdjacent
bool
254
0x00FE
MNotSaved
m_bDoDecalLightmapping
bool
255
0x00FF