Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CCitadel_Werewolf_CripplingSlashVData
CCitadel_Werewolf_Hunt
CCitadel_Werewolf_HuntVData
CCitadel_Werewolf_Transformation
CCitadel_Werewolf_TransformationVData
CCitadel_Werewolf_UnloadGun
CCitadel_Werewolf_UnloadGun2
CCitadel_Werewolf_UnloadGun2VData
CCitadel_Werewolf_UnloadGunVData
CCitadel_XPOrbVData
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDestructableBuildingVData
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CDoormanBombProjectile
CDynamicPropGraphController
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CExplosionTypeData
CExternalAnimGraphList
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterModifier
CFilterMultiple
CFilterName
CFilterProximity
CFilterTeam
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFootstepTableHandle
CFuncFoliageVData
CGameModifier_BodyGroupChoice
CGameModifier_BodyGroupChoiceVData
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGameSceneNode
CGameSceneNodeHandle
CGlowProperty
CHideoutPropDefinition
CHitboxComponent
CITADEL_UNIT_TARGET_FLAGS
CITADEL_UNIT_TARGET_TYPE
CIcePathShardGenerator
CInButtonState
CInWorldItemPanel
CInfoCitadelHideout
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoKOTHSpawnLocation
Type
/
to search schemas
Deadlock
client
CDecalInstance
CDecalInstance
264 bytes (0x0108), align 8
Source
Also in
Counter-Strike 2
Dota 2
Fields
Name
Type
Offset
m_sDecalGroup
CGlobalSymbol
0
0x0000
m_hMaterial
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
8
0x0008
m_sSequenceName
CUtlStringToken
16
0x0010
m_hEntity
CHandle
<
C_BaseEntity
>
20
0x0014
m_nBoneIndex
int32
= -1
24
0x0018
m_nTriangleIndex
int32
= -1
28
0x001C
m_vPositionLS
Vector
32
0x0020
m_vPositionOS
Vector
44
0x002C
m_vNormalLS
Vector
56
0x0038
m_vNormalOS
Vector
68
0x0044
m_vSAxisLS
Vector
= [3.4028234663852886e+38,3.4028234663852886e+38,3.4028234663852886e+38]
80
0x0050
m_nFlags
DecalFlags_t
92
0x005C
m_Color
Color
96
0x0060
m_flWidth
float32
100
0x0064
m_flHeight
float32
104
0x0068
m_flDepth
float32
108
0x006C
m_mTransform
matrix3x4_t
112
0x0070
m_mLocalToTriangle
matrix3x4_t
= [1,0,0,0,0,1,0,0,0,0,1,0]
160
0x00A0
m_flAnimationScale
float32
208
0x00D0
m_flAnimationStartTime
float32
212
0x00D4
m_flPlaceTime
GameTime_t
216
0x00D8
m_flFadeStartTime
float32
220
0x00DC
m_flFadeDuration
float32
224
0x00E0
m_flLightingOriginOffset
float32
228
0x00E4
m_flBoundingRadiusSqr
float32
248
0x00F8
m_nSequenceIndex
int16
252
0x00FC
MNotSaved
m_bIsAdjacent
bool
254
0x00FE
MNotSaved
m_bDoDecalLightmapping
bool
255
0x00FF