Source 2 Viewer
  • CCitadel_Werewolf_UnloadGunVData
  • CCitadel_XPOrbVData
  • CClientAlphaProperty
  • CCollisionProperty
  • CCopyRecipientFilter
  • CDebugOverlayCombinedTypes_t
  • CDebugOverlayFilterTextType_t
  • CDebugOverlayFilterType_t
  • CDecalGroupVData
  • CDecalInstance
  • CDestructableBuildingVData
  • CDestructiblePart
  • CDestructiblePart_DamageLevel
  • CDestructiblePartsComponent
  • CDestructiblePartsSystemData
  • CDoormanBombProjectile
  • CEffectData
  • CEmptyGraphController
  • CEntitySubclassVDataBase
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CExplosionTypeData
  • CFilterAttributeInt
  • CFilterClass
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterModifier
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFlashlightEffect
  • CFloatExponentialMovingAverage
  • CFloatMovingAverage
  • CFootstepTableHandle
  • CFuncFoliageVData
  • CGameModifier_BodyGroupChoice
  • CGameModifier_DisableGravity
  • CGameModifier_FireConCommand
  • CGameModifier_FireConCommandVData
  • CGameModifier_FireUserEntityIO
  • CGameModifier_FireUserEntityIOVData
  • CGameModifier_OverrideTargetIdentifier
  • CGameModifier_PlayEffectOnDeath
  • CGameModifier_SetModelScale
  • CGameModifier_SetMoveType
  • CGameModifier_VehicleTopSpeedScale
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGlobalLightBase
  • CGlowProperty
  • CHitboxComponent
  • CITADEL_UNIT_TARGET_FLAGS
  • CITADEL_UNIT_TARGET_TYPE
  • CIcePathShardGenerator
  • CInButtonState
  • CInWorldItemPanel
  • CInfoCitadelHideout
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoInteraction
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoTarget
  • CInfoTutorialController
  • CInfoTutorialPoint
  • CInfoWorldLayer
  • CInterpolatedValue
  • CItemAOERootVData
  • CItemAOESilenceAuraVData
  • CItemAOESilenceModifierVData
  • CItemCapacitor
  • CItemCapacitorVData
Type / to search
  1. Deadlock
  2. client
  3. C_BaseEntity
  4. CEnvSoundscape

CEnvSoundscape

Inherits from (85 fields)
C_BaseEntityCEntityInstance
  • m_OnPlay: CEntityIOOutput1520 (0x05F0)
  • m_flRadius: float321544 (0x0608)
  • m_soundEventName: CUtlSymbolLarge1552 (0x0610)
  • m_bOverrideWithEvent: bool1560 (0x0618)
  • m_soundscapeIndex: int321564 (0x061C)
    MNotSaved
  • m_soundscapeEntityListId: int321568 (0x0620)
    MNotSaved
  • m_positionNames: CUtlSymbolLarge[8]1576 (0x0628)
  • m_hProxySoundscape: CHandle< CEnvSoundscape >1640 (0x0668)
  • m_bDisabled: bool1644 (0x066C)
  • m_soundscapeName: CUtlSymbolLarge1648 (0x0670)
  • m_soundEventHash: uint321656 (0x0678)
    MNotSaved
Referenced by (3)
CEnvSoundscapeAlias_snd_soundscapeCEnvSoundscapeProxyCEnvSoundscapeTriggerable
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.