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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CCitadel_Werewolf_Hunt
CCitadel_Werewolf_HuntVData
CCitadel_Werewolf_Transformation
CCitadel_Werewolf_TransformationVData
CCitadel_Werewolf_UnloadGun
CCitadel_Werewolf_UnloadGun2
CCitadel_Werewolf_UnloadGun2VData
CCitadel_Werewolf_UnloadGunVData
CCitadel_XPOrbVData
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDestructableBuildingVData
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CDoormanBombProjectile
CDynamicPropGraphController
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CExplosionTypeData
CExternalAnimGraphList
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterModifier
CFilterMultiple
CFilterName
CFilterProximity
CFilterTeam
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFootstepTableHandle
CFuncFoliageVData
CGameModifier_BodyGroupChoice
CGameModifier_BodyGroupChoiceVData
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGameSceneNode
CGameSceneNodeHandle
CGlowProperty
CHideoutPropDefinition
CHitboxComponent
CITADEL_UNIT_TARGET_FLAGS
CITADEL_UNIT_TARGET_TYPE
CIcePathShardGenerator
CInButtonState
CInWorldItemPanel
CInfoCitadelHideout
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoKOTHSpawnLocation
CInfoOffscreenPanoramaTexture
Type
/
to search schemas
Deadlock
client
CEntitySubclassVDataBase
CDestructableBuildingVData
CDestructableBuildingVData
1120 bytes (0x0460), align 8
Source
Inherits
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server
Fields
Name
Type
Offset
m_flEnemyTrooperProtectionRange
float32
= 1575
40
0x0028
m_flTrooperJumpRange
float32
= 800
44
0x002C
m_flFinishedDyingThink
float32
= 5
48
0x0030
m_sAmberModelName
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeCModel
>
>
56
0x0038
MPropertyStartGroup
: "Visuals"
m_sSapphModelName
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeCModel
>
>
280
0x0118
m_AmberDeathParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
504
0x01F8
m_SapphDeathParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
728
0x02D8
m_AmberDeathSound
CSoundEventName
952
0x03B8
MPropertyStartGroup
: "Sounds"
m_SapphDeathSound
CSoundEventName
968
0x03C8
m_iMaxHealthFinal
int32
= 13000
984
0x03D8
MPropertyStartGroup
: "GamePlay"
m_iMaxHealthGenerator
int32
= 5000
988
0x03DC
m_iMaxHealthGeneratorSecond
int32
= 10000
992
0x03E0
m_PowerGenerator
CEmbeddedSubclass
<
CCitadelModifier
>
1000
0x03E8
MPropertyStartGroup
: "Modifiers"
m_ObjectiveRegen
CEmbeddedSubclass
<
CCitadelModifier
>
1016
0x03F8
m_BackdoorBulletResistModifier
CEmbeddedSubclass
<
CCitadelModifier
>
1032
0x0408
m_BackdoorProtectionModifier
CEmbeddedSubclass
<
CCitadelModifier
>
1048
0x0418
m_RangedArmorModifier
CEmbeddedSubclass
<
CCitadelModifier
>
1064
0x0428
m_BarrackBossProtection
CEmbeddedSubclass
<
CCitadelModifier
>
1080
0x0438
m_vecIntrinsicModifiers
CUtlVector
<
CEmbeddedSubclass
<
CCitadelModifier
>
>
1096
0x0448