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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
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858
VData
41
Exclusive
6,248
CCitadel_Werewolf_UnloadGun
CCitadel_Werewolf_UnloadGun2
CCitadel_Werewolf_UnloadGun2VData
CCitadel_Werewolf_UnloadGunVData
CCitadel_XPOrbVData
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDestructableBuildingVData
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CDoormanBombProjectile
CDynamicPropGraphController
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CExplosionTypeData
CExternalAnimGraphList
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterModifier
CFilterMultiple
CFilterName
CFilterProximity
CFilterTeam
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFootstepTableHandle
CFuncFoliageVData
CGameModifier_BodyGroupChoice
CGameModifier_BodyGroupChoiceVData
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGameSceneNode
CGameSceneNodeHandle
CGlowProperty
CHideoutPropDefinition
CHitboxComponent
CITADEL_UNIT_TARGET_FLAGS
CITADEL_UNIT_TARGET_TYPE
CIcePathShardGenerator
CInButtonState
CInWorldItemPanel
CInfoCitadelHideout
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoKOTHSpawnLocation
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoTutorialController
CInfoTutorialPoint
Type
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Deadlock
client
CDestructiblePartsSystemData
CDestructiblePartsSystemData
48 bytes (0x30), align 8
Source
Metadata
MModelGameData
Also in
Counter-Strike 2
Dota 2
Fields
Name
Type
Offset
m_PartsDataByHitGroup
CUtlOrderedMap
<
HitGroup_t
,
CDestructiblePart
>
0
0x00
MPropertyDescription
: "Destructible Parts"
m_nMinMaxNumberHitGroupsToDestroyWhenGibbing
CRangeInt
= [1,3]
40
0x28
MPropertyDescription
: "Min/Max number parts to destroy when gibbing"