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  1. Deadlock
  2. client
  3. HitGroup_t

HitGroup_t

uint32_t
  • HITGROUP_INVALID = -10xFFFFFFFF
  • HITGROUP_GENERIC = 00x00
  • HITGROUP_HEAD = 10x01
  • HITGROUP_CHEST = 20x02
  • HITGROUP_STOMACH = 30x03
  • HITGROUP_LEFTARM = 40x04
  • HITGROUP_RIGHTARM = 50x05
  • HITGROUP_LEFTLEG = 60x06
  • HITGROUP_RIGHTLEG = 70x07
  • HITGROUP_NECK = 80x08
  • HITGROUP_UNUSED = 90x09
  • HITGROUP_GEAR = 100x0A
  • HITGROUP_SPECIAL = 110x0B
  • HITGROUP_T2_BOSS_FRONT_LEFT_LEG_WEAKPOINT = 120x0C
  • HITGROUP_T2_BOSS_FRONT_RIGHT_LEG_WEAKPOINT = 130x0D
  • HITGROUP_T2_BOSS_REAR_LEFT_LEG_WEAKPOINT = 140x0E
  • HITGROUP_T2_BOSS_REAR_RIGHT_LEG_WEAKPOINT = 150x0F
  • HITGROUP_T2_BOSS_HEAD_WEAKPOINT = 160x10
  • HITGROUP_T2_BOSS_BACK_WEAKPOINT = 170x11
  • HITGROUP_DRONE_BOSS_DRONE_WEAKPOINT = 180x12
  • HITGROUP_HEAD_NO_RESIST = 190x13
  • HITGROUP_COUNT = 200x14
Referenced by (21)
CDestructiblePartm_nHitGroupCDestructiblePartm_nOtherHitgroupsToDestroyWhenFullyDestructedCDestructiblePartsSystemDatam_PartsDataByHitGroupCTakeDamageInfom_iHitGroupIdCTakeDamageResultm_nOverrideFlinchHitGroupC_BaseModelEntitym_nDestructiblePartInitialStateDestructed0C_BaseModelEntitym_nDestructiblePartInitialStateDestructed1C_BaseModelEntitym_nDestructiblePartInitialStateDestructed2
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Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.