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HealingReceivedSounds_t

112 bytes (0x70), align 8Source

Fields

NameTypeOffset
MPropertyDescription: "A direct healing ability was applied to us"
MPropertyDescription: "A direct healing ability was applied to us"
MPropertyDescription: "The loop sounds to play when we have any Heal Over Time (HOT)"
int32 = 1
MPropertyDescription: "The priority level for the generic HOT Loop"
MPropertyDescription: "When a HOT has topped off the player"