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CScriptUniformRandomStream
CServerOnlyModelEntity
CSimTimer
CSimpleSimTimer
CSimpleStopwatch
CSkeletonAnimationController
CSkeletonInstance
CSkillDamage
CSkillFloat
CSkillInt
CSkyboxReference
CSoundEnvelope
CSoundPatch
CSpriteOriented
CStopwatch
CStopwatchBase
CStreetBrawlController
CTakeDamageInfo
CTakeDamageInfoAPI
CTakeDamageResult
CTakeDamageSummaryScopeGuard
CTeamTrackedStatDefinition
CTeamTrackedStatsEntity
CTier3BossAbility
CTimeline
CTrackedObject_MODIFIER_TRACKED_BODYGROUP
CTrackedObject_MODIFIER_TRACKED_PARTICLE
CTrackedObject_MODIFIER_TRACKED_RENDER_ATTRIBUTE
CTrackedObject_MODIFIER_TRACKED_SOUND
CTriggerFan
CTriggerPassthroughFakeWall
CUnitStatusOverlay
CUnitStatusOverlayNew
CUnitStatusOverlayOld
CUnitStatusOverlayV2
CVectorExponentialMovingAverage
CVectorMovingAverage
CWorldCompositionChunkReferenceElement_t
C_AI_BaseNPC
C_AI_CitadelNPC
C_AI_Motor
C_AirheartStickyBombInWorld
C_AssignedLaneParticle
C_BarnLight
C_BaseButton
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseFlex
C_BaseFlex::Emphasized_Phoneme
C_BaseModelEntity
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_Breakable
C_BreakableProp
C_CProjectile_Rutger_Rocket
C_CitadelBaseAbility
C_CitadelBoomerangProjectile
C_CitadelClimbRopeTrigger
C_CitadelConfigurableTrackedProjectile
C_CitadelDruidInvisBush
C_CitadelGameRules
C_CitadelGameRulesProxy
C_CitadelIdolReturnTrigger
C_CitadelItemPickup
C_CitadelMinimapBoundary
C_CitadelObserverPawn
C_CitadelPlayerBotNPCBrain
C_CitadelPlayerPawn
C_CitadelProjectile
C_CitadelProjectile_ImmobilizeTrap
C_CitadelShopTunnelTrigger
C_CitadelSpawnBlocker
Type
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to search
Deadlock
client
CTakeDamageResult
CTakeDamageResult
m_pOriginatingInfo
:
CTakeDamageInfo
*
0 (0x00)
MNotSaved
m_nHealthLost
:
int32
8 (0x08)
m_nHealthBefore
:
int32
12 (0x0C)
m_nDamageDealt
:
int32
16 (0x10)
m_flPreModifiedDamage
:
float32
20 (0x14)
m_nTotalledHealthLost
:
int32
24 (0x18)
m_nTotalledDamageDealt
:
int32
28 (0x1C)
m_flTotalledPreModifiedDamage
:
float32
32 (0x20)
m_bWasDamageSuppressed
:
bool
36 (0x24)
m_bSuppressFlinch
:
bool
37 (0x25)
m_nOverrideFlinchHitGroup
:
HitGroup_t
40 (0x28)
Referenced by (2)
SummaryTakeDamageInfo_t
result
CCitadelPlayerPawn
m_ragdollDamage
Also in
Counter-Strike 2
Dota 2