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CSkillDamage

24 bytes (0x18), align 4Source

Fields

NameTypeOffset
MPropertyDescription: "Damage Dealt (in the case of NPC vs NPC damage, medium skill times the NPC damage scalar is used)"
float32 = 1
MPropertyDescription: "Damage Scalar for NPC vs NPC cases"
float32
MPropertyDescription: "If specified, the damage used to compute physics forces. Otherwise normal damage is used (and is not scaled by the NPC damage scalar."