Source 2 Viewer
  • CMotorController
  • CMovementStatsProperty
  • CMoverPathNode
  • CMultiLightProxy
  • CMultiSource
  • CMultiplayRules
  • CMultiplayer_Expresser
  • CNavSpaceInfo
  • CNavVolumeBreadthFirstSearch
  • CNavVolumeCalculatedVector
  • CNavVolumeMarkupVolume
  • CNavWalkable
  • CNetworkedSequenceOperation
  • CNullEntity
  • COmniLight
  • COrnamentProp
  • CParticleSystem
  • CPathCorner
  • CPathCornerCrash
  • CPathKeyFrame
  • CPathMover
  • CPathMoverEntitySpawn
  • CPathMoverEntitySpawner
  • CPathNode
  • CPathParticleRope
  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
  • CPathSimple
  • CPathSimpleAPI
  • CPathTrack
  • CPathWithDynamicNodes
  • CPhysBallSocket
  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
  • CPhysFixed
  • CPhysForce
  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
  • CPhysMotor
  • CPhysMotorAPI
  • CPhysPulley
  • CPhysSlideConstraint
  • CPhysThruster
  • CPhysTorque
  • CPhysWheelConstraint
  • CPhysicalButton
  • CPhysicsEntitySolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
  • CPhysicsPropMultiplayer
  • CPhysicsPropOverride
  • CPhysicsPropRespawnable
  • CPhysicsShake
  • CPhysicsSpring
  • CPhysicsWire
  • CPlantedC4
  • CPlatTrigger
  • CPlayerPing
  • CPlayerSprayDecal
  • CPlayerVisibility
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointAngleSensor
  • CPointAngularVelocitySensor
  • CPointBroadcastClientCommand
  • CPointCamera
  • CPointCameraVFOV
  • CPointChildModifier
Type / to search
  1. Counter-Strike 2
  2. server
  3. CLogicalEntity
  4. CPathKeyFrame

CPathKeyFrame

Inherits from (83 fields)
CLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_Origin: Vector1192 (0x04A8)
  • m_Angles: QAngle1204 (0x04B4)
  • m_qAngle: Quaternion1216 (0x04C0)
  • m_iNextKey: CUtlSymbolLarge1232 (0x04D0)
  • m_flNextTime: float321240 (0x04D8)
  • m_pNextKey: CPathKeyFrame*1248 (0x04E0)
    MClassPtr
  • m_pPrevKey: CPathKeyFrame*1256 (0x04E8)
    MClassPtr
  • m_flMoveSpeed: float321264 (0x04F0)
Referenced by (5)
CBaseMoveBehaviorCBaseMoveBehaviorm_pCurrentKeyFrameCBaseMoveBehaviorm_pTargetKeyFrameCBaseMoveBehaviorm_pPreKeyFrameCBaseMoveBehaviorm_pPostKeyFrame
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.