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  • CPathCornerCrash
  • CPathKeyFrame
  • CPathMover
  • CPathMoverEntitySpawn
  • CPathMoverEntitySpawner
  • CPathNode
  • CPathParticleRope
  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
  • CPathSimple
  • CPathSimpleAPI
  • CPathTrack
  • CPathWithDynamicNodes
  • CPhysBallSocket
  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
  • CPhysFixed
  • CPhysForce
  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
  • CPhysMotor
  • CPhysMotorAPI
  • CPhysPulley
  • CPhysSlideConstraint
  • CPhysThruster
  • CPhysTorque
  • CPhysWheelConstraint
  • CPhysicalButton
  • CPhysicsEntitySolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
  • CPhysicsPropMultiplayer
  • CPhysicsPropOverride
  • CPhysicsPropRespawnable
  • CPhysicsShake
  • CPhysicsSpring
  • CPhysicsWire
  • CPlantedC4
  • CPlatTrigger
  • CPlayerPing
  • CPlayerSprayDecal
  • CPlayerVisibility
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointAngleSensor
  • CPointAngularVelocitySensor
  • CPointBroadcastClientCommand
  • CPointCamera
  • CPointCameraVFOV
  • CPointChildModifier
  • CPointClientCommand
  • CPointClientUIDialog
  • CPointClientUIWorldPanel
  • CPointClientUIWorldTextPanel
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
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  • CPointGiveAmmo
  • CPointHurt
  • CPointOrient
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  • CPointProximitySensor
  • CPointPulse
  • CPointPush
  • CPointServerCommand
  • CPointTeleport
  • CPointTeleportAPI
Type / to search
  1. Counter-Strike 2
  2. server
  3. CPhysConstraint
  4. CPhysHinge

CPhysHinge

Inherits from (96 fields)
CPhysConstraintCLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_soundInfo: ConstraintSoundInfo1296 (0x0510)
    MNotSaved
  • m_NotifyMinLimitReached: CEntityIOOutput1448 (0x05A8)
  • m_NotifyMaxLimitReached: CEntityIOOutput1472 (0x05C0)
  • m_bAtMinLimit: bool1496 (0x05D8)
  • m_bAtMaxLimit: bool1497 (0x05D9)
  • m_hinge: constraint_hingeparams_t1500 (0x05DC)
    MNotSaved
  • m_hingeFriction: float321564 (0x061C)
  • m_systemLoadScale: float321568 (0x0620)
  • m_bIsAxisLocal: bool1572 (0x0624)
    MNotSaved
  • m_flMinRotation: float321576 (0x0628)
  • m_flMaxRotation: float321580 (0x062C)
  • m_flInitialRotation: float321584 (0x0630)
  • m_flMotorFrequency: float321588 (0x0634)
  • m_flMotorDampingRatio: float321592 (0x0638)
  • m_flAngleSpeed: float321596 (0x063C)
  • m_flAngleSpeedThreshold: float321600 (0x0640)
  • m_flLimitsDebugVisRotation: float321604 (0x0644)
  • m_OnStartMoving: CEntityIOOutput1608 (0x0648)
  • m_OnStopMoving: CEntityIOOutput1632 (0x0660)
Referenced by (1)
CPhysHingeAlias_phys_hinge_local
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.