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  • CWeaponMP7
  • CWeaponMP9
  • CWeaponMag7
  • CWeaponNOVA
  • CWeaponNegev
  • CWeaponP250
  • CWeaponP90
  • CWeaponRevolver
  • CWeaponSCAR20
  • CWeaponSG556
  • CWeaponSSG08
  • CWeaponSawedoff
  • CWeaponTaser
  • CWeaponTec9
  • CWeaponUMP45
  • CWeaponUSPSilencer
  • CWeaponXM1014
  • CWorld
  • ChickenActivity
  • ConstraintSoundInfo
  • CountdownTimer
  • DynamicVolumeDef_t
  • EOverrideBlockLOS_t
  • ESceneRequestState_t
  • EngineCountdownTimer
  • EntFinderMethod_t
  • EntityRenderAttribute_t
  • EntitySpottedState_t
  • Explosions
  • FilterDamageType
  • FilterHealth
  • FuncDoorSpawnPos_t
  • HoverPoseFlags_t
  • IntervalTimer
  • LessonPanelLayoutFileTypes_t
  • Materials
  • MoveLinearAuthoredPos_t
  • NPCFollowFormation_t
  • NavScopeFlags_t
  • NavScope_t
  • PhysicsRagdollPose_t
  • PredictedDamageTag_t
  • PropDoorRotatingOpenDirection_e
  • PropDoorRotatingSpawnPos_t
  • PulseCollisionGroup_t
  • PulseNPCCondition_t
  • PulseScriptedSequenceData_t
  • PulseTraceContents_t
  • RelationshipOverride_t
  • Relationship_t
  • RelativeLocationType_t
  • ResponseContext_t
  • RotatorHistoryEntry_t
  • RotatorQueueEntry_t
  • RotatorTargetSpace_t
  • SceneOnPlayerDeath_t
  • SceneRequestHandle_t
  • ScriptedConflictResponse_t
  • SellbackPurchaseEntry_t
  • SequenceHistory_t
  • ServerAuthoritativeWeaponSlot_t
  • SimpleConstraintSoundProfile
  • SoundEventStartType_t
  • SoundOpvarTraceResult_t
  • SpawnPoint
  • TOGGLE_STATE
  • TRAIN_CODE
  • TestInputOutputCombinationsEnum_t
  • Touch_t
  • TrackOrientationType_t
  • TrainOrientationType_t
  • TrainVelocityType_t
  • VPhysicsCollisionAttribute_t
  • VelocitySampler
  • ViewAngleServerChange_t
  • WeaponPurchaseCount_t
  • WeaponPurchaseTracker_t
  • audioparams_t
  • doorCheck_e
  • dynpitchvol_base_t
Type / to search
  1. Counter-Strike 2
  2. server
  3. ConstraintSoundInfo

ConstraintSoundInfo

  • m_vSampler: VelocitySampler8 (0x08)
    MNotSaved
  • m_soundProfile: SimpleConstraintSoundProfile32 (0x20)
  • m_forwardAxis: Vector64 (0x40)
    MNotSaved
  • m_iszTravelSoundFwd: CUtlSymbolLarge80 (0x50)
  • m_iszTravelSoundBack: CUtlSymbolLarge88 (0x58)
  • m_iszReversalSoundSmall: CUtlSymbolLarge120 (0x78)
  • m_iszReversalSoundMedium: CUtlSymbolLarge128 (0x80)
  • m_iszReversalSoundLarge: CUtlSymbolLarge136 (0x88)
  • m_bPlayTravelSound: bool144 (0x90)
    MNotSaved
  • m_bPlayReversalSound: bool145 (0x91)
    MNotSaved
Referenced by (2)
CPhysHingem_soundInfoCPhysSlideConstraintm_soundInfo
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.