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CBarnLight
CBaseAnimGraph
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDoor
CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseFlex
CBaseFlexAlias_funCBaseFlex
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CC4
CCS2WeaponGraphController
CCSBot
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
CCSGO_TeamSelectCharacterPosition
CCSGO_TeamSelectCounterTerroristPosition
CCSGO_TeamSelectTerroristPosition
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSGameRules
CCSGameRulesProxy
CCSMinimapBoundary
CCSObserverPawn
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPetPlacement
Type
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to search
Counter-Strike 2
server
CPathKeyFrame
CBaseMoveBehavior
CBaseMoveBehavior
Inherits from (91 fields)
CPathKeyFrame
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_iPositionInterpolator
:
int32
1280 (0x0500)
m_iRotationInterpolator
:
int32
1284 (0x0504)
m_flAnimStartTime
:
float32
1288 (0x0508)
m_flAnimEndTime
:
float32
1292 (0x050C)
m_flAverageSpeedAcrossFrame
:
float32
1296 (0x0510)
m_pCurrentKeyFrame
:
CPathKeyFrame
*
1304 (0x0518)
MClassPtr
m_pTargetKeyFrame
:
CPathKeyFrame
*
1312 (0x0520)
MClassPtr
m_pPreKeyFrame
:
CPathKeyFrame
*
1320 (0x0528)
MClassPtr
m_pPostKeyFrame
:
CPathKeyFrame
*
1328 (0x0530)
MClassPtr
m_flTimeIntoFrame
:
float32
1336 (0x0538)
m_iDirection
:
int32
1340 (0x053C)
Also in
Dota 2
Deadlock