Source 2 Viewer
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBaseAnimGraph
  • CBaseAnimGraphController
  • CBaseAnimatingActivity
  • CBaseAnimatingController
  • CBaseAnimatingOverlay
  • CBaseAnimatingOverlayController
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseFilter
  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBaseToggle
  • CBaseTrackedStatsEntity
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseAnimating
  • CBodyComponentBaseAnimatingOverlay
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBreakable
  • CBreakableProp
  • CBuoyancyHelper
  • CChangeLevel
  • CChoreoComponent
  • CChoreoInfoTarget
  • CCitadelSoundOpvarSetOBB
  • CCollisionProperty
  • CColorCorrection
  • CColorCorrectionVolume
  • CCommentaryAuto
  • CCommentarySystem
  • CCommentaryViewPosition
  • CConstantForceController
  • CConstraintAnchor
  • CCredits
  • CDOTAAppCheers
  • CDOTABaseAbility
  • CDOTABaseAbilityParticleAPI
  • CDOTABaseCustomHeroPickRules
  • CDOTABaseGameMode
  • CDOTABehaviorAbilityChannel
  • CDOTABehaviorAbilityPhase
  • CDOTABehaviorAttack
  • CDOTABehaviorAttackPhase
  • CDOTABehaviorChase
  • CDOTABehaviorCommandMoveToItemToTake
  • CDOTABehaviorCommandMoveToNPC
  • CDOTABehaviorCommandMoveToNPCToGive
  • CDOTABehaviorCommandMoveToPosition
  • CDOTABehaviorCommandMoveToPositionToCast
  • CDOTABehaviorCommandMoveToPositionToDropItem
  • CDOTABehaviorCommandMoveToRuneToTake
  • CDOTABehaviorCommandMoveToTargetToAttack
  • CDOTABehaviorCommandMoveToTargetToCast
  • CDOTABehaviorCommandPatrol
  • CDOTABehaviorCommandVampireThrall
  • CDOTABehaviorCompanion
  • CDOTABehaviorCreatureCompanion
  • CDOTABehaviorDie
Type / to search
  1. Dota 2
  2. server
  3. CPathKeyFrame
  4. CBaseMoveBehavior

CBaseMoveBehavior

Inherits from (96 fields)
CPathKeyFrameCLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_iPositionInterpolator: int321248 (0x04E0)
  • m_iRotationInterpolator: int321252 (0x04E4)
  • m_flAnimStartTime: float321256 (0x04E8)
  • m_flAnimEndTime: float321260 (0x04EC)
  • m_flAverageSpeedAcrossFrame: float321264 (0x04F0)
  • m_pCurrentKeyFrame: CHandle< CPathKeyFrame >1268 (0x04F4)
  • m_pTargetKeyFrame: CHandle< CPathKeyFrame >1272 (0x04F8)
  • m_pPreKeyFrame: CHandle< CPathKeyFrame >1276 (0x04FC)
  • m_pPostKeyFrame: CHandle< CPathKeyFrame >1280 (0x0500)
  • m_flTimeIntoFrame: float321284 (0x0504)
  • m_iDirection: int321288 (0x0508)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.