Source 2 Viewer
  • CTakeDamageSummaryScopeGuard
  • CTimeline
  • CTriggerFan
  • CVectorExponentialMovingAverage
  • CVectorMovingAverage
  • CWaterSplasher
  • CWorldCompositionChunkReferenceElement_t
  • C_AK47
  • C_AttributeContainer
  • C_BarnLight
  • C_BaseButton
  • C_BaseCSGrenade
  • C_BaseCSGrenadeProjectile
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseEntityAPI
  • C_BaseFlex
  • C_BaseFlex::Emphasized_Phoneme
  • C_BaseGrenade
  • C_BaseModelEntity
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_Breakable
  • C_BreakableProp
  • C_BulletHitModel
  • C_C4
  • C_CS2HudModelAddon
  • C_CS2HudModelArms
  • C_CS2HudModelBase
  • C_CS2HudModelWeapon
  • C_CS2WeaponModuleBase
  • C_CSGO_CounterTerroristTeamIntroCamera
  • C_CSGO_CounterTerroristWingmanIntroCamera
  • C_CSGO_EndOfMatchCamera
  • C_CSGO_EndOfMatchCharacterPosition
  • C_CSGO_EndOfMatchLineupEnd
  • C_CSGO_EndOfMatchLineupEndpoint
  • C_CSGO_EndOfMatchLineupStart
  • C_CSGO_MapPreviewCameraPath
  • C_CSGO_MapPreviewCameraPathNode
  • C_CSGO_PreviewModel
  • C_CSGO_PreviewModelAlias_csgo_item_previewmodel
  • C_CSGO_PreviewPlayer
  • C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel
  • C_CSGO_PreviewPlayer_GraphController
  • C_CSGO_TeamIntroCharacterPosition
  • C_CSGO_TeamIntroCounterTerroristPosition
  • C_CSGO_TeamIntroTerroristPosition
  • C_CSGO_TeamPreviewCamera
  • C_CSGO_TeamPreviewCharacterPosition
  • C_CSGO_TeamPreviewModel
  • C_CSGO_TeamSelectCamera
  • C_CSGO_TeamSelectCharacterPosition
  • C_CSGO_TeamSelectCounterTerroristPosition
  • C_CSGO_TeamSelectTerroristPosition
  • C_CSGO_TerroristTeamIntroCamera
  • C_CSGO_TerroristWingmanIntroCamera
  • C_CSGameRules
  • C_CSGameRulesProxy
  • C_CSMinimapBoundary
  • C_CSObserverPawn
  • C_CSPetPlacement
  • C_CSPlayerPawn
  • C_CSPlayerPawnBase
  • C_CSPlayerResource
  • C_CSTeam
  • C_CSWeaponBase
  • C_CSWeaponBaseGun
  • C_CSWeaponBaseShotgun
  • C_Chicken
  • C_ClientRagdoll
  • C_ColorCorrection
  • C_ColorCorrectionVolume
Type / to search
  1. Counter-Strike 2
  2. client
  3. CBaseAnimGraph
  4. C_BaseFlex

C_BaseFlex

MNetworkVarNames: "float32 m_flexWeight"
Inherits from (141 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_flexWeight: C_NetworkUtlVectorBase< float32 >4464 (0x1170)
    MNetworkBitCount: 12
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1.000000
    MNetworkMinValue: 0.000000
  • m_vLookTargetPosition: VectorWS4488 (0x1188)
    MNetworkChangeCallback: "OnViewTargetChanged"
    MNetworkEnable
    MNetworkEncoder: "coord"
  • m_nLastFlexUpdateFrameCount: int324720 (0x1270)
    MNotSaved
  • m_CachedViewTarget: Vector4724 (0x1274)
    MNotSaved
  • m_nNextSceneEventId: SceneEventId_t4736 (0x1280)
  • m_iMouthAttachment: AttachmentHandle_t4740 (0x1284)
    MNotSaved
  • m_iEyeAttachment: AttachmentHandle_t4741 (0x1285)
    MNotSaved
  • m_bResetFlexWeightsOnModelChange: bool4742 (0x1286)
    MNotSaved
  • m_nEyeOcclusionRendererBone: int324768 (0x12A0)
    MNotSaved
  • m_mEyeOcclusionRendererCameraToBoneTransform: matrix3x4_t4772 (0x12A4)
    MNotSaved
  • m_vEyeOcclusionRendererHalfExtent: Vector4820 (0x12D4)
    MNotSaved
  • m_PhonemeClasses: C_BaseFlex::Emphasized_Phoneme[3]4848 (0x12F0)
    MNotSaved
Referenced by (6)
C_BaseCombatCharacterC_BaseGrenadeC_CSGO_PreviewModelC_EconEntityC_SceneEntitym_hOwnerC_SceneEntitym_hActorList
Also in
server.dllDeadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.