Inherits from (454 fields)
- m_flTimeTakeOff: float32
- m_flNextTroopSpawnAttempt: float32
- m_flDropDelay: float32
- m_flTimeNextAttack: float32
- m_flLastTime: float32
- m_iMineCount: int32
- m_totalMinesToDrop: int32
- m_soldiersToDrop: int32
- m_iDropState: int32
- m_iLandState: int32
- m_engineThrust: float32
- m_existPitch: float32
- m_existRoll: float32
- m_bDropMines: bool
- m_bIsFiring: bool
- m_iBurstRounds: int32
- m_leaveCrate: bool
- m_bHasDroppedOff: bool
- m_bRappel: bool
- m_iCrateType: int32
- m_flLandingSpeed: float32
- m_flGunRange: float32
- m_bInvulnerable: bool
- m_iContainerMoveType: int32
- m_bWaitForDropoffInput: bool
- m_iCurrentTroopExiting: int32
- m_iMuzzleAttachment: uint8
- m_iMachineGunBaseAttachment: uint8
- m_iMachineGunRefAttachment: uint8
- m_iAttachmentTroopDeploy: uint8
- m_iAttachmentDeployStart: uint8
- m_poseBody_Accel: int32
- m_poseBody_Sway: int32
- m_poseCargo_Body_Accel: int32
- m_poseCargo_Body_Sway: int32