Inherits from (402 fields)
- m_flEnemyPathUpdateTime: float32
- m_bForcedMove: bool
- m_bPatrolling: bool
- m_bPatrolBreakable: bool
- m_bLeading: bool
- m_flTargetDistanceThreshold: float32
- m_flAvoidDistance: float32
- m_flTargetTolerance: float32
- m_bMovingForward: bool
- m_bChooseFarthestPoint: bool
- m_flFarthestPathDist: float32
- m_flPathMaxSpeed: float32
- m_flTargetDistFromPath: float32
- m_flLeadDistance: float32
Referenced by (1)