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CNodeEnt_InfoNodeAirHint
CNodeEnt_InfoNodeClimb
CNodeEnt_InfoNodeHint
CNpcFootSweep
CNullEntity
CObjectPlacementTrigger
COffscreenParticleTexture
COrnamentProp
CParticleLight
CParticlePerformanceMonitor
CParticleSystem
CPassengerInfo
CPassengerRole
CPassengerSeat
CPassengerSeatTransition
CPathCorner
CPathCornerCrash
CPathKeyFrame
CPathParticleRope
CPathTrack
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysConvert
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysicalButton
CPhysicsCannister
CPhysicsEntitySolver
CPhysicsNPCSolver
CPhysicsProp
CPhysicsPropAlias_physics_prop
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPhysicsWire
CPlasma
CPlayerBackpack
CPlayerCounterInfo
CPlayerInfo
CPlayerLocalData
CPlayerPeepholeTrigger
CPlayerPickupController
CPlayerResource
CPlayerState
CPointAimAt
CPointAngleSensor
CPointAngularVelocitySensor
CPointBonusMapsAccessor
CPointBroadcastClientCommand
CPointCamera
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldMoviePanel
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityAlias_water_lod_control
CPointEntityFader
CPointEntityFinder
CPointGamestatsCounter
CPointGrabbable
CPointHLVRPlayerInputModifier
CPointHMDAnchor
CPointHMDAnchorOverride
CPointHintUi
CPointHurt
Schemas
ConVars
& Commands
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Half-Life: Alyx
server
CPointEntity
CPathTrack
CPathTrack
Inherits from (95 fields)
CPointEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_pnext
:
CPathTrack
*
m_pprevious
:
CPathTrack
*
m_paltpath
:
CPathTrack
*
m_flRadius
:
float32
m_length
:
float32
m_altName
:
CUtlSymbolLarge
m_nIterVal
:
int32
m_eOrientationType
:
TrackOrientationType_t
m_OnPass
:
CEntityIOOutput
s_nCurrIterVal
:
int32
static
s_bIsIterating
:
bool
static
Referenced by (7)
CAI_TrackPather
m_pCurrentPathTarget
CAI_TrackPather
m_pDestPathTarget
CAI_TrackPather
m_pLastPathTarget
CAI_TrackPather
m_pTargetNearestPath
CFuncTrackChange
m_trackTop
CFuncTrackChange
m_trackBottom
CFuncTrackTrain
m_ppath
Also in
Counter-Strike 2
Dota 2
Deadlock