MNetworkVarNames
"bool m_bIsAgitated""bool m_bAbdomenVulnerable"
Inherits from (402 fields)
- m_bStartBurrowed: bool
- m_bQueueUnburrow: bool
- m_flNextJumpPushTime: float32
- m_flIdleDelay: float32
- m_flBurrowTime: float32
- m_flJumpTime: float32
- m_flAlertRadius: float32
- m_flPounceTime: float32
- m_iUnBurrowAttempts: int32
- m_iContext: int32
- m_flIgnoreSoundTime: float32
- m_flNextAcknowledgeTime: float32
- m_flSuppressFollowTime: float32
- m_flObeyFollowTime: float32
- m_flFlankFailedTime: float32
- m_flLegDismemberedTime: float32
- m_flHissTime: float32
- m_bHasHeardSound: bool
- m_bAgitatedSound: bool
- m_bWingsOpen: bool
- m_bIgnoreBugbait: bool
- m_flEludeDistance: float32
- m_bLeapAttack: bool
- m_bDisableJump: bool
- m_flTimeDrown: float32
- m_flTimeDrownSplash: float32
- m_bHasDoneAirAttack: bool
- m_bForcedStuckJump: bool
- m_nBodyBone: int32
- m_nSustainedDamage: int32
- m_flLastDamageTime: float32
- m_flZapDuration: float32
- m_bFullyVulnerable: bool
- m_nLegHealth: int32[4]
- m_bScuttle: bool
- m_flScuttleTime: float32
- m_poseHead_Yaw: int32
- m_poseHead_Pitch: int32
- m_nDeathFrame: int32
- COND_ANTLION_FLIPPED: int32
- COND_ANTLION_ON_NPC: int32
- COND_ANTLION_CAN_JUMP: int32
- COND_ANTLION_IN_WATER: int32
- COND_ANTLION_FLINCH: int32
- COND_ANTLION_SCUTTLE: int32
- COND_ANTLION_STRAFING: int32
Referenced by (1)
Also in