Inherits from (507 fields)
- m_bInteractionAllowed: bool
- m_fTimeNextSearchForInteractTargets: float32
- m_bDarknessSpeechAllowed: bool
- m_bIsEMPHolstered: bool
- m_bIsFlashlightBlind: bool
- m_fStayBlindUntil: float32
- m_flDontBlindUntil: float32
- m_bPlayerFlashlightState: bool
- m_bHadCondSeeEnemy: bool
- m_fTimeUntilNextDarknessFoundPlayer: float32
- m_fCombatStartTime: float32
- m_fCombatEndTime: float32
- m_flNextCrouchTime: float32
- m_WeaponType: int32
- m_bShouldHaveEMP: bool
- COND_ALYX_IN_DARK: int32