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CAI_Behavior2Base
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CAI_GoalEntity::SearchType_t
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CAnimInteractable::ReturnToCompletionStyle_t
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Half-Life: Alyx
server
CServerOnlyEntity
CAI_Hint
CAI_Hint
Inherits from (95 fields)
CServerOnlyEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_NodeData
:
HintNodeData
m_nTargetNodeID
:
int32
m_hHintOwner
:
CHandle
<
CBaseEntity
>
m_flNextUseTime
:
float32
m_OnNPCStartedUsing
:
CEntityOutputTemplate
<
CHandle
<
CBaseEntity
>
>
m_OnNPCStoppedUsing
:
CEntityOutputTemplate
<
CHandle
<
CBaseEntity
>
>
m_nodeFOV
:
float32
m_vecForward
:
Vector
Referenced by (2)
CAI_ActBusyQueueGoal
m_hNodes
CNPC_Alyx
m_hStealthLookTarget
Also in
Deadlock