Source 2 Viewer
  • CPointEntityAlias_water_lod_control
  • CPointEntityFader
  • CPointEntityFinder
  • CPointGamestatsCounter
  • CPointGrabbable
  • CPointHLVRPlayerInputModifier
  • CPointHMDAnchor
  • CPointHMDAnchorOverride
  • CPointHintUi
  • CPointHurt
  • CPointLightModifier
  • CPointPlayerMoveConstraint
  • CPointPrefab
  • CPointProximitySensor
  • CPointPush
  • CPointRenderAttrCurve
  • CPointServerCommand
  • CPointSpotlight
  • CPointTeleport
  • CPointTemplate
  • CPointValueRemapper
  • CPointVelocitySensor
  • CPointVortEnergy
  • CPointWorldText
  • CPoseController
  • CPostProcessController
  • CPostProcessingVolume
  • CPrecipitation
  • CPrecipitationBlocker
  • CProjectedDecal
  • CPropAPC
  • CPropAnimatingBreakable
  • CPropDoorRotating
  • CPropDoorRotatingBreakable
  • CPropDoorRotatingPhysics
  • CPropDryEraseMarker
  • CPropHMDAvatar
  • CPropJeep
  • CPropRussellHeadset
  • CPropVRHand
  • CPropVRTrackedObject
  • CPropVehicle
  • CPropVehicleDriveable
  • CPropWeldedPhysics
  • CPropWeldedPhysicsTarget
  • CPropWeldedPhysicsToTarget
  • CPropZipline
  • CProp_HLVR_Flashlight
  • CProp_HLVR_Health_Pen
  • CProp_HLVR_Health_Pen_Capsule
  • CProp_HLVR_Weapon_Base_Clip
  • CProp_HLVR_Weapon_Base_ClipAlias_item_hlvr_clip_base
  • CProp_HLVR_Weapon_EnergyGun_Clip
  • CProp_HLVR_Weapon_EnergyGun_Clip_Multiple
  • CProp_HLVR_Weapon_Generic_Pistol_Clip
  • CProp_HLVR_Weapon_Generic_Pistol_Clip_Multiple
  • CProp_HLVR_Weapon_Rapidfire_Clip
  • CProp_HLVR_Weapon_Shotgun_Clip
  • CProp_HLVR_Weapon_Shotgun_Shell_Pair
  • CProp_HLVR_Weapon_Shotgun_Shellbox
  • CProp_HLVR_Weapon_Shotgun_Shellgroup
  • CProtoSniper
  • CProtoSniperAlt
  • CPushable
  • CRagGib
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRallyPoint
  • CRefPointAuthoringController
  • CRenderComponent
  • CReservePlayerSpot
  • CResourceAnalyzerTrigger
  • CResponseQueue
  • CResponseQueue::CDeferredResponse
  • CRevertSaved
  • CReviverHeart
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CLogicalEntity
  4. CPointTemplate

CPointTemplate

Inherits from (95 fields)
CLogicalEntityCServerOnlyEntityCBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_iszWorldName: CUtlSymbolLarge
  • m_iszHammerUniqueId: CUtlSymbolLarge
  • m_iszSource2EntityLumpName: CUtlSymbolLarge
  • m_iszEntityFilterName: CUtlSymbolLarge
  • m_flTimeoutInterval: float32
  • m_bAsynchronouslySpawnEntities: bool
  • m_pOutputOnSpawned: CEntityIOOutput
  • m_clientOnlyEntityBehavior: PointTemplateClientOnlyEntityBehavior_t
  • m_ownerSpawnGroupType: PointTemplateOwnerSpawnGroupType_t
  • m_createdSpawnGroupHandles: CUtlVector< uint32 >
  • m_SpawnedEntityHandles: CUtlVector< CEntityHandle >
  • m_ScriptSpawnCallback: HSCRIPT
  • m_ScriptCallbackScope: HSCRIPT
Referenced by (2)
CNPC_CombineDropshipm_pNPCTemplatePtrsCNPC_CombineDropshipm_sRollermineTemplatePtr
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.