Source 2 Viewer
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityAlias_water_lod_control
  • CPointEntityFader
  • CPointEntityFinder
  • CPointGamestatsCounter
  • CPointGrabbable
  • CPointHLVRPlayerInputModifier
  • CPointHMDAnchor
  • CPointHMDAnchorOverride
  • CPointHintUi
  • CPointHurt
  • CPointLightModifier
  • CPointPlayerMoveConstraint
  • CPointPrefab
  • CPointProximitySensor
  • CPointPush
  • CPointRenderAttrCurve
  • CPointServerCommand
  • CPointSpotlight
  • CPointTeleport
  • CPointTemplate
  • CPointValueRemapper
  • CPointVelocitySensor
  • CPointVortEnergy
  • CPointWorldText
  • CPoseController
  • CPostProcessController
  • CPostProcessingVolume
  • CPrecipitation
  • CPrecipitationBlocker
  • CProjectedDecal
  • CPropAPC
  • CPropAnimatingBreakable
  • CPropDoorRotating
  • CPropDoorRotatingBreakable
  • CPropDoorRotatingPhysics
  • CPropDryEraseMarker
  • CPropHMDAvatar
  • CPropJeep
  • CPropRussellHeadset
  • CPropVRHand
  • CPropVRTrackedObject
  • CPropVehicle
  • CPropVehicleDriveable
  • CPropWeldedPhysics
  • CPropWeldedPhysicsTarget
  • CPropWeldedPhysicsToTarget
  • CPropZipline
  • CProp_HLVR_Flashlight
  • CProp_HLVR_Health_Pen
  • CProp_HLVR_Health_Pen_Capsule
  • CProp_HLVR_Weapon_Base_Clip
  • CProp_HLVR_Weapon_Base_ClipAlias_item_hlvr_clip_base
  • CProp_HLVR_Weapon_EnergyGun_Clip
  • CProp_HLVR_Weapon_EnergyGun_Clip_Multiple
  • CProp_HLVR_Weapon_Generic_Pistol_Clip
  • CProp_HLVR_Weapon_Generic_Pistol_Clip_Multiple
  • CProp_HLVR_Weapon_Rapidfire_Clip
  • CProp_HLVR_Weapon_Shotgun_Clip
  • CProp_HLVR_Weapon_Shotgun_Shell_Pair
  • CProp_HLVR_Weapon_Shotgun_Shellbox
  • CProp_HLVR_Weapon_Shotgun_Shellgroup
  • CProtoSniper
  • CProtoSniperAlt
  • CPushable
  • CRagGib
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRallyPoint
  • CRefPointAuthoringController
  • CRenderComponent
  • CReservePlayerSpot
  • CResourceAnalyzerTrigger
  • CResponseQueue
  • CResponseQueue::CDeferredResponse
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CModelPointEntity
  4. CPointSpotlight

CPointSpotlight

Inherits from (122 fields)
CModelPointEntityCBaseModelEntityCBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_bSpotlightOn: bool
  • m_bEfficientSpotlight: bool
  • m_vSpotlightTargetPos: Vector
  • m_vSpotlightCurrentPos: Vector
  • m_vSpotlightDir: Vector
  • m_nHaloSprite: CStrongHandle< InfoForResourceTypeIMaterial2 >
  • m_hSpotlight: CHandle< CBeam >
  • m_hSpotlightTarget: CHandle< CSpotlightEnd >
  • m_flSpotlightMaxLength: float32
  • m_flSpotlightCurLength: float32
  • m_flSpotlightGoalWidth: float32
  • m_flHaloScale: float32
  • m_flHDRColorScale: float32
  • m_OnOn: CEntityIOOutput
  • m_OnOff: CEntityIOOutput
Machine-readable data for scripts and AI agents: llms.txt.